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107 records match your query.
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Author / WWW | Name / Download | Plugin Type |
Softimage, Co. / Michael Lawler | dotXSI 3.0 Exporter v1.9 2.09 MB |
Import / Export |
Compiled / Description | ||
31.12.2015 This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version. |
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Author / WWW | Name / Download | Plugin Type |
Tavae | Virtools Exporter v5.0.0.134 beta 3.79 MB |
Import / Export |
Compiled / Description | ||
11.09.2011 This plugin allows you to export your Max characters, scenes, objects and animations to Virtools 5.0 (*.CMO and *.NMO file formats), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio. |
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Author / WWW | Name / Download | Plugin Type |
Tavae | ColladaMax for Studio v1.0.0.134 6.65 MB |
Import / Export |
Compiled / Description | ||
11.09.2011 This plugin allows you to export your Max characters, scenes, objects and animations as components to 3DVIA Studio, a 3D development tool in an easy-to-use framework. |
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Author / WWW | Name / Download | Plugin Type |
tazpn | NIF Import / Export v3.4.2.4632 7.26 MB |
Import / Export |
Compiled / Description | ||
05.04.2009 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine.The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. |
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Author / WWW | Name / Download | Plugin Type |
tazpn | MDB Importer / Exporter v2.3.1 1.75 MB |
Import / Export |
Compiled / Description | ||
08.08.2012 Allows you to import and export MDB files for use in Neverwinter Nights 2. |
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Author / WWW | Name / Download | Plugin Type |
tazpn / figment | NIF Import / Export v3.8.0 14.1 MB |
Import / Export |
Compiled / Description | ||
23.12.2015 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. |
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Author / WWW | Name / Download | Plugin Type |
The Creative Assembly | CAS Exporter v3.88 743 KB |
Import / Export |
Compiled / Description | ||
12.12.2006 The CAS exporter is used for exporting models and animations from Max to the file format used in Rome:Totalwar for mesh and animation. Medieval II: Totalwar uses the .CAS format for all unit and siege animations, as well as .CAS mesh format for strategy map models (units, buildings, features). |
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Author / WWW | Name / Download | Plugin Type |
Third Wire Productions, Inc. | Third Wire Object Exporter v03.21.08 50.8 KB |
Import / Export |
Compiled / Description | ||
21.03.2008 Allows you to export meshes from Max to the file format used by the air combat games Wings over Europe / Vietnam / Israel and First Eagles. |
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Author / WWW | Name / Download | Plugin Type |
Tragnarion Studios | Zombie Engine Exporter v0.8.2 22.5 MB |
Import / Export |
Compiled / Description | ||
29.03.2008 Exports geometry and animation from Max for use in the Zombie Engine, a complete open-source game framework, editor and toolset for the creation of PC multiplayer action games. It is based on Nebula2, the open-source 3D engine from Radon Labs. |
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Author / WWW | Name / Download | Plugin Type |
Truevision3D, LLC. | TV3D Exporters v6.5 5.76 MB |
Import / Export |
Compiled / Description | ||
01.11.2009 These exporters are part of the TV3D SDK, an extensive library for 2D and 3D development of games, simulations, and 3D applications. The exporters can export static and animated meshes, and support both Physique and Skin. |