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Author / WWW | Name / Download | Plugin Type |
Daniel Yu / Mind Console Productions | Hextile Texture v1.0 23.2 KB |
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28.12.1998 A 2D procedural texture map that creates repeating hexagonal tiles, separated by mortar. |
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Daniel Yu / Mind Console Productions | Splatter v2.0.0.1 42.8 KB |
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19.03.1998 A texture that is vaguely reminiscent of a surface that has been splattered with a spray of solid colored paint. |
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Daniel Yu / Mind Console Productions | Brick v1.0 22.9 KB |
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28.12.1998 A simple 2D procedural texture that creates a repeating brick-wall-like pattern. |
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Darkling Simulations, LLC. | SimbiontMAX v1.15 4.33 MB |
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03.08.2000 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. |
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Digimation, Inc. | Gradient v1.05d 495 KB |
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03.12.1997 A powerful new gradient texture, similar to the gradient editor in LenzFX. |
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EffectWare | Color Cube v1.0 159 KB |
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26.11.1997 The same as the old 3D Studio DOS CCube.SXP, but with a lot more options. |
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EffectWare | Dots v1.0 21.3 KB |
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26.11.1997 A texture plugin which generates an array of circular gradients. |
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Gestel | RenderThinking Shaders v2.5.2.9 162 KB |
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08.11.1999 A shader for use with files imported from solidThinking for Windows, a NURBS-based modeller. |
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HABWare | Particle Texture v2.0 32.9 KB |
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10.11.1998 Allows you to set the particle color depending on its velocity and size. |
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HABWare | Water2 v2.3 54.4 KB |
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03.09.1998 A procedural texture which creates ripples whenever a particle falls on the objects surface. |