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Author / WWW | Name / Download | Plugin Type |
REYES Infográfica | CartoonReyes Material v1.2 145 KB |
Material |
Compiled / Description | ||
02.02.2001 This material incorporates the calculation of the organic and geometric lines of the model or models it is assigned to. It enables you to apply CartoonReyes to different objects in different ways by assigning them CartoonReyes materials with different parameter entries. You can also download the manual and a demo scene. |
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REYES Infográfica | CartoonReyes Fix Material v1.2 145 KB |
Material |
Compiled / Description | ||
02.02.2001 Sometimes you might want to use some Max material together with the geometric and organic lines that CartoonReyes generates for your models. This plugin material allows you to do exactly this. You can also download the manual and a demo scene. |
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Darkling Simulations, LLC. | SimbiontMAX v1.15 4.33 MB |
Material |
Compiled / Description | ||
03.08.2000 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. |
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Next Limit | RealFlow Melt Material v1.46 150 KB |
Material |
Compiled / Description | ||
22.02.2000 A plugin that combines different materials and textures in the same RealFlow mesh. |
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Gestel | RenderThinking Shaders v2.5.2.9 162 KB |
Material |
Compiled / Description | ||
08.11.1999 A shader for use with files imported from solidThinking for Windows, a NURBS-based modeller. |
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HABWare | Patchwork v2.2 33.9 KB |
Material |
Compiled / Description | ||
10.09.1999 A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing. |
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Nik Foscarini / KillerHamster Studio | Colorize v1.0 21.1 KB |
Material |
Compiled / Description | ||
03.01.1999 A texture map plugin that calculates the shift in HSV coloring for the underlying texture. Each parameter of a HSV color can be controlled by a mask texture, or an animated value. |
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Daniel Yu / Mind Console Productions | Hextile Texture v1.0 23.2 KB |
Material |
Compiled / Description | ||
28.12.1998 A 2D procedural texture map that creates repeating hexagonal tiles, separated by mortar. |
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Daniel Yu / Mind Console Productions | Brick v1.0 22.9 KB |
Material |
Compiled / Description | ||
28.12.1998 A simple 2D procedural texture that creates a repeating brick-wall-like pattern. |
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Animation Staffroom | Addmix Texture Mixer v0.5 74.8 KB |
Material |
Compiled / Description | ||
14.12.1998 A material for additively mixing up to 6 textures. |