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| Author / WWW | Name / Download | Plugin Type | 
| Alexei Frango | AF Raytrace Material v0.42 33.5 KB | Material | 
| Compiled / Description | ||
| 23.09.1998 A rewrite of the AF Render plugin for Max 1. Now implemented as a material which works with the default Scanline renderer. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Animation Staffroom | Addmix Texture Mixer v0.5 74.8 KB | Material | 
| Compiled / Description | ||
| 14.12.1998 A material for additively mixing up to 6 textures. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| Animation Staffroom | Silk Blender v0.5 72.4 KB | Material | 
| Compiled / Description | ||
| 30.11.1998 A material that simulates the look of folds in silk. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | BlurNoise v2.0 319 KB | Material | 
| Compiled / Description | ||
| 29.10.1997 An alternative Noise texture map. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | Camoflage v1.02 319 KB | Material | 
| Compiled / Description | ||
| 30.10.1997 A camoflage texture. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | Distance Blender v1.0 7.24 KB | Material | 
| Compiled / Description | ||
| 16.12.1997 Blends between 2 texture maps based on the distance to the camera. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | Do Nothing v1.0 319 KB | Material | 
| Compiled / Description | ||
| 29.10.1997 Works as a pass through in composite textures. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | DynoSkin v2.0 319 KB | Material | 
| Compiled / Description | ||
| 10.10.1997 A bumpy skin texture map. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | Electric v3.0 319 KB | Material | 
| Compiled / Description | ||
| 10.10.1997 A tendrily noise texture map with exponential falloff. | ||
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| Author / WWW | Name / Download | Plugin Type | 
| BlurBeta | Cast Shadows Only v1.01 11 KB | Material | 
| Compiled / Description | ||
| 09.02.1998 This material makes the object invisible, but lets it cast shadows. Note: Shadow maps do work, but cannot be tinted. | ||