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EffectWare | Color Cube v1.0 70.1 KB |
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31.05.1997 The same as the old 3D Studio DOS CCube.SXP, but with a lot more options. |
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EffectWare | Dots v1.0 18.3 KB |
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17.02.1997 A texture plugin which generates an array of circular gradients. |
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Ishani | Electrolize v2.06 44.8 KB |
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15.07.1996 Electrolize 2 creates advanced material-based wipe effects, with a separately defined 'edge' to provide more interesting variations - it has edge noise and interference, density controls and a fully configurable Waveform tool that can be used to apply waves and ripples along the final effect. |
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Ishani | Frenetic v1.0 25.4 KB |
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15.07.1996 Frenetic is a super-customizable noise and turbulence shader. It can be used for a massive number of different effects, everything from water caustics to coil fire. |
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Ishani | WireMapper v1.0 13.4 KB |
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08.01.1997 Wiremapper is a material that simulates the wireframe option on a material. |
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Ishani | SoftSpot v1.0 20.2 KB |
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08.01.1997 SoftSpot uses waveform mixing to create radial gradients and texure blends. The user can define which wave to blend, whether to 'pinch' each wave and the thresholds for both. You can use it to build video walls or bulbs, scaly patterns and more. |
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Ishani | Blink v0.1b 12.4 KB |
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04.01.1997 A material that simulates flickering textures or user-defined blinking between two maps. Useful for faulty neon signs, machine gun fire etc etc. |
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J. J. Hoesing | Chameleon v1.0b 18 KB |
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22.10.1996 Allows you to precisely control material/map placement and blending. This is an early beta version of the commercial plugin. |
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Peter Watje | Noise 2D v0.5b 19.9 KB |
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17.11.1996 This is a 2D version of the noise that ships with Max. This enables you to see the noise texture in the viewports. |
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Peter Watje | Shadow Matte v1.0 15.1 KB |
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25.10.1996 An update to the Matte material in Max that enables the matte objects to receive shadows. |