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Developer / WWW | Name / WWW Info | Max Versions | Price |
Kamil Malagowski | WeightPro v2.0 |
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | €59 |
Description | |||
WeightPro is a plugin for automatic, fast and smooth Skin modifier weighting, no matter whether the mesh has good topology or not. It voxelizes the mesh with the skeleton using the GPU to calculate the shortest distances between bones and vertices. It also allows you to make adjustments during posing in realtime. Once the weighting is done you can delete the plugin from the scene and the skinned object is ready to use by everyone without the plugin. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Kamil Malagowski | DeltaMush to Skin v1.0 |
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | €59 |
Description | |||
DeltaMush to Skin is a modifier which smooths deformations while preserving details with a 'converting' to Skin feature. The plugin solves Skin weights matched as closely as possible to the DeltaMush result. It enables the user to export such rigs to game engines such as Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Kremen | Dissolve With Fire and Density v1.0 |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $9 |
Description | |||
This is a commercial MAXScript that works with Tyflow which allows you to dissolve objects with a fire effect, building the colours using the particle's density. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Leandro Salerno | Rolling Ball v1.0 |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $1 |
Description | |||
Rolling Ball is a commercial MAXScript that allows the automatic rotation of a ball in any direction and on any surface. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Lopa | Multimax Rig v1.16 |
R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 R2026 | $25 |
Description | |||
This is an adjustable character rig that you can set up as quick as it gets and without rigging skills outside of basic skinning. All you need to do is import your character, move around tuners to appropriate positions and the rig will adjust in real time. You will get a bipedal character rig with all of the industry standard features. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Lopa | Multimax Rig v1.16 |
R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 R2026 | $25 |
Description | |||
This is an adjustable character rig that you can set up as quick as it gets and without rigging skills outside of basic skinning. All you need to do is import your character, move around tuners to appropriate positions and the rig will adjust in real time. You will get a bipedal character rig with all of the industry standard features. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Ludovic Habas | LH | Auto-Rig v1.1 |
R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 | €49 |
Description | |||
This is a quality automated rig for Max, which works with all kinds of characters (biped, quadruped or others) and has a UI for animating as well as other animation scripts. Features include: - Works with both bipeds and quadrupeds - IK/FK with automatic transitions and display controllers options - Unique, intuitive and efficient animation system for spine and neck - Possibility to choose the number of bones per limb - Choice of animation system for joint and walking motion: sliders or controllers - Intuitive general scale and reset system for controllers - No plugins required - Adjustments are always possible and adaptable by Character TD No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Ludovic Habas | LH | Auto-Rig Cartoon v1.1 |
R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 | €99 |
Description | |||
This is a quality automated rig for Max, which works with all kinds of characters (biped, quadruped or others) and has a UI for animating as well as other animation scripts. This version also comes with several extra features for cartoon work (see below). Features include: - Works with both bipeds and quadrupeds - IK/FK with automatic transitions and display controllers options - Unique, intuitive and efficient animation system for spine and neck - Possibility to choose the number of bones per limb - Choice of animation system for joint and walking motion: sliders or controllers - Intuitive general scale and reset system for controllers - No plugins required - Adjustments are always possible and adaptable by Character TD - No limit to the number of limbs (Cartoon) - User defined rig complexity to optimize the weight of the rig (Cartoon) - IK snap on any object (Cartoon) - Squash / Stretch / Scale are visible in the animation curves (Cartoon) No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Ludovic Habas | LH | Character Tool v1.05 |
R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 | €29 |
Description | |||
LH | CharacterTool was developed to maximize animation with LH | Auto-Rig. It is a user control interface with a selection panel, shortcuts to the main tools, the creation of orthographic views to facilitate animation cycles, a system of symmetry/flip poses and backup poses. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
MagicPictures Software | Aquarius v1.25 |
R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 R2026 | $385 |
Description | |||
Aquarius is an OpenVDB meshing / volume / particles editor and smoke / fire / liquid and MPM simulation plugin for Max. Using the plugin's node editor, you can easily access and build a lot of OpenVDB-based features such as geometry / particle meshing, levelset filters and various fluid simulations. Fluid simulations are accelerated by CUDA GPU if your system has it, and you can use unlimited network fluid simulation with a single license. Demo version is available here. 32-bit: No 64-bit: Yes |