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Developer / WWW | Name / WWW Info | Max Versions | Price |
Francesco Parrinello | VertexColor Gradient v1.0 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $7 |
Description | |||
This commercial MAXScript allows you to create three gradients in the X, Y and Z axes using vertex colours. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Glukoz | UVPackmaster 2 for 3ds Max v2.5.8 |
R2022 R2023 R2024 R2025 | $29 |
Description | |||
UVPackmaster 2 is an efficient and fully-featured UV packing engine available as a plugin modifier for Max. Its robustness comes not only from the fact that it was written in C++ and runs as a multi-threaded application - it also provides a packing algorithm for Cuda-enabled GPUs, which gives a significant boost. In fact, it can perform some packing operations on all devices simultaneously: CPU and all GPUs in the system. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Gugila | GroundWiz v1.920 |
R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 | $245 |
Description | |||
GroundWiz Terrain Map, an easy to use yet powerful procedural 3D terrain map for Max, will bring you much power and control for generating realistic terrain textures. Furthermore, GroundWiz Planter, a mass placement and instancing tool, handles millions of objects in Max. It will help you merge vegetation, rocks and other nature elements and quickly create realistic interactive scenes of nature/landscape. GroundWiz also comes with a Mental Ray shader which enables MR to render the GroundWiz procedural maps. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
iCube R&D Group | MultiScatter v1.626 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 | €200 |
Description | |||
MultiScatter is based on VRayScatter technology, but it's designed to work not only with V-Ray but also with Arnold, Mental Ray, Corona, Octane, Maxwell and FStormRender. MultiScatter allows render engines to generate huge amount of objects in an array. 64-bit support allows MultiScatter to create huge scenes (eg. a forest or a city) and submit them for render in the blink of an eye. Fast render-time generation of objects with optimized RAM management makes the creation of large scenes extremely easy. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
James K | 3ds max UVW Transform v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | $8 |
Description | |||
This commercial MAXScript enables you to easily scale and move UVW's. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
James K | UVW Transform v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | $40 |
Description | |||
This is a commercial MAXScript that allows you to easily transform (move / scale) your UV's. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Joe Gunn | VFX Material Library v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 | $10.95 |
Description | |||
This material library is based around doing visual FX work, and covers things like particles, FumeFX, displacements and more. Instead of having to setup shaders and maps over and over all the time, you can now start with the essentials. The library contains 12 different VFX related materials/maps. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Joe Gunn | Vray Car Shader Toolkit v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 | $10.95 |
Description | |||
This material library is a basic tool kit for car shading, and covers things like plastics, metals, glass, headlights, tires and more. Instead of having to setup car shaders over and over all the time you can just start with the essentials. The library contains 20 different car shaders. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Joe Gunn | Mental Ray Car Shader Toolkit v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 | $10.95 |
Description | |||
This material library is a basic tool kit for car shading made with the mental ray Arch & Design material, and covers things like plastics, metals, glass, headlights, tires and more. Instead of having to setup car shaders over and over all the time you can just start with the essentials. The library contains 20 different Arch & Design shaders. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
John Martini | Randomized Face-IDs v1.0 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 | $6 |
Description | |||
This modifier allows you to manipulate the face ID's of an object in a non-destructive way. It's a great way to randomize shaders or materials across an object. For example, this modifier could be used to randomize windows on a building. No demo version available. 32-bit: Yes 64-bit: Yes |