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Developer / WWW | Name / WWW Info | Max Versions | Price |
Andrey Kozlov | FStormRender for 3ds Max v1.5.7i |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $30 per month |
Description | |||
FStormRender is a GPU powered, unbiased renderer with a good performance/quality trade. It is very simple, fast and realistic with convenient materials and light sources. FStormRender has many unique features such as improved tone mapping, light sampling, glossy reflection shader, glare effects, improved raytracer and optimized QMC sampling. The Max plugin is deeply integrated and supports all necessary features. A built-in scene converter easily converts any scene from Corona, V-Ray and Octane renderers. A very simple and flexible API allows developers to make plugins for other 3D applications. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Archymed | Althiar Stage Director v1.0 |
R2009 R2010 R2011 | $2980 |
Description | |||
Althiar Stage Director is a 3D game engine and authoring tool that plugs straight into Max, giving an instantaneous 3D game-view of your scene. The view it provides appears in the 'Perspective' viewport, and the plugins editing tools are fully integrated so you can work with the Max commands you are familiar with. Althiar Stage Director is real-time, and there is no lengthy calculation process required before the viewport is updated. Modifications made to the project in the Althiar Stage Director window are replicated in real-time in the other Max viewports. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
cebas VISUAL TECHNOLOGY Inc. | finalRender v4.7 SP4 |
R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $294 per year |
Description | |||
finalRender is a robust raytracing and global illumination rendering system for Max. It offers a complete core overhaul both in terms of offering GPU and CPU rendering as one truly integrated system, and uses a physically accurate wavelength based light distribution model. Unbiased path-tracing means, the rendering results are always accurate and realistic. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
cebas VISUAL TECHNOLOGY Inc. | finalToon v4.7 |
R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $150 per year |
Description | |||
finalToon is a true line renderer (TLR) with unparalleled line quality and rendering speed. Cartoon or line rendering scenes that take a long time to render within Max are much faster in finalToon. Being a TLR (true line renderer) doesn't mean that finalToon has to replace your favorite renderer to do shading or other special effects. finalToon is implemented as a Max 'Render Effect', so you can enjoy all the great benefits of such an implementation. You may adjust line styles in realtime without the need to re-render the whole scene over and over again. All shading and rendering is done with the production proven Max scanline renderer. When the scanline pass is done, the finalToon line renderer 'pops in' and takes over to produce the line renderings. And even better - finalToon supports finalRender with all the advanced options, including GI rendering for cartoon style objects. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Chaos Czech a.s. | Corona Renderer 10.2 |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | €322.80 / year |
Description | |||
Corona is a high-performance (un)biased photorealistic renderer. The speed advantage is gained by using the Embree ray tracing kernels from Intel. It can use path tracing, irradiance maps, photon mapping and light cache, with the capability of mixing them using primary and secondary solvers. It is also an interactive renderer and uses 100% the same render engine as for the final frame, as well as supporting all of the final frame rendering features. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Chaos Group | V-Ray 7 v7.00.02 |
R2020 R2021 R2022 R2023 R2024 R2025 | From €454.80 / year |
Description | |||
V-Ray 7 is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs. Capable of making accurate reflections and refractions clean or glossy and blurred it helps achieve astonishing realism in the computer generated realm. Simulation of focusing (Depth-of-Field) helps in simulating real-life cameras. Different methods of illumination simulation as well as caustics calculations help artists achieve great rendering performance or fineart photorealistic images. Adaptive antialiasing is one of its advanced features. It includes sophisticated multipass methods as well as simple approaches. V-Ray supports subsurface scattering which gives you the power to create true photorealistic materials like wax smoked glass jelly etc. V-Ray also offers network distributed rendering. It gives incredible power to studios with many computer boxes to use all the CPU power connected to the network for rendering within a single frame. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Convergence | Dali Renderer v1.5.64 |
R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $150 per year |
Description | |||
Dali Renderer is a fast, CPU-only AVX-optimized spectral Unidirectional Path Tracer. The classic simplicity of unidirectional Path Tracing allows Dali Renderer to remain fast, and the unique, previously unknown REDS algorithm in conjunction with Path Guiding technology allows efficient rendering of scenes with surface and volumetric caustics. Dali Renderer can work in two modes: RGB or Spectral. In spectral mode, it uses AVX-optimized HERO Wavelength extension for continuous spectrum. It delivers predictable, reliable, and physically accurate results. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
David Gould Digital Concepts | Illustrate! v5.5 |
R2009 | $395 |
Description | |||
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics. Demo version is available here. 32-bit: Yes 64-bit: No |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
David Gould Digital Concepts | Illustrate! v5.4 |
R9 R2008 | $395 |
Description | |||
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics. Demo version is available here. 32-bit: Yes 64-bit: No |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
David Gould Digital Concepts | Illustrate! v5.8 |
R2013 R2014 | $395 |
Description | |||
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics. Demo version is available here. 32-bit: Yes 64-bit: Yes |