MAX Plugins.de News Archive

Archived Plugin News  –  March 2022
 

New Plugin: Modelling

Fusion is a new plugin for parametric modelling of repetitive geometry with varying complexity. You can effortlessly create and modify such objects as stucco mouldings, fences, bridges, etc., and almost any geometry can be distributed along a path and/or fused together to create an intricate continuous complex object. When the work is done, save your model blanks in the library so you can reuse them later in other projects. The plugin makes it very easy for you to control the size and count of your objects, the distance between them, and the way they are distributed. You can also animate most parameters and thus add life to the process of building objects. Fusion is a handy plugin with a simple interface, designed to simplify the process of building complex models by using parametric modeling, making your designs more versatile and giving you the opportunity to enjoy the creative process more.

Fusion is available for Max 2014 to 2022 and will cost $60. At the moment you can buy a pre-release version at a 20% discount of $48. A demo version is available here.


Plugin Update: Modelling

Changes for v1.28 are:
- Adds an 8th layer
- Some UI / usability fixes and improvements
- Some icons adjusted for future VNT version(s)
- No more material slots in use
- Now using a single material scene only to preview layers colors
- Fixes the broken backwards compatibility with old VNT setups
- Moves vnt.ini from #plugCFG to vnt install directory: getDir #userScripts + '\\vnt\vnt.ini'

Vertex Normal Toolkit is available for Max 2012 to 2022 and costs $30.


New Plugin: Modelling

VdbRemesh is a C++ multi-threaded, OpenVDB-based modifier plugin for remeshing. It comes with a procedural filter stack that has 10 filters ready to be applied in any order. Since it is a volume based modifier, it works very differently to the traditional surface modifiers. As it is a procedural modifier, you can also add more than one VdbRemesh to an object with different settings. If the adaptivity settings are set to zero, it will only produce quads.

Uses could include smoothing the edges of hard surface cad models, post-processing 3D scans for removing unwanted holes or smoothing out the surface, generating a smooth high poly model from a low-poly model, generating a nice proxy mesh for a high poly model, generating a clean low-poly mesh for a bake operation, generating closed 3D printable meshes from regular surface meshes, exploring new 3D forms without the restriction of topology, making the surface topology uniform ready for a sculpt or a simulation, and much more.

VdbRemesh is available for Max 2017 to 2022 and costs $49.


Plugin News: More plugins finally recompiled for Max 2022

I have recompiled the final load of plugins for Max 2022. As always, if anything doesn't work as expected, let me know and I'll see if I can fix it.

kotenpa
- G-Line v0.51
- Transparent_ID v2.0

HABWare
- 3:2 Pulldown v9.0
- Billboard v9.1
- Carrera v9.1
- ColorTab v9.0
- Exclude v9.0
- HMesher v9.1
- HSpline v9.1
- IBitmap v9.0
- Interlace v9.0
- Moebius v9.0
- Patchwork v9.0
- Particle Texture v9.0
- Roller v9.1
- SGI Logo v9.0
- SnapShot v9.0
- Sticks v9.0
- ToyTrain v9.0
- Water2 v9.0
- Panorama v9.1
- Terrain2 v9.0

Christoph Kubisch
- Alles Im Fluss v1.11

Pier Janssen
- EdgeSmooth v1.0.2


Plugin Update: Utilities

Changes for v1.04 are:
- Adds layer options in Convert to proxy
- Adds support for nested layers in Re-save Max files and Convert to proxy
- Adds a network files search timeout - checkbutton 'Net Timeout'
- A few modifications to the My Network locations option
- Various modifications to the Settings window
- Adds support for file drag and drop from Connecter
- Fixes the width of the first column on the first start
- Adds support for FStorm in Max 2022 - Re-Save Max files -> Convert scene to FStorm
- Adds support for files with an Offline attribute (Dropbox drive or Google drive)
- Fixes Auto Relink when backup max files is enabled
- Various fixes in the Auto Relink window
- Fixes saving the window size and position to not save when minimized or maximized
- Fixes the installation window in Max 2022
- Fixes the progress window info during Re-save Max files and Convert to proxy processes

Library Track and Relink is available for Max 2010 to 2022 and costs $18. A demo version is available here.


Plugin Update: Particles

Changes for v1.00003 are:
- tyFlow floating license options are now available
- tyFlow License Server is now bundled with the plugins, for use with floating licenses
- Adds position transfer mode to the tyConform modifier
- Adds UVW channel settings to the tyConform modifier
- Adds a rotation delta test to the Property Test operator
- Adds split group (cluster) settings to the Split operator
- Adds more sorting options to the Split operator
- Adds a keyframes rollout to the Spawn operator
- Splits 'print simulation info' setting of tyFlow objects into second 'print cache info' option
- Spawn operator has been added to the event output node operator dropdown
- Adds an option to tyPreview to disable display of particle data during previews
- Adds a 'randomize all display colors' option to the operator right click menu
- Adds a rendertime-only option to tyMesher voxel filtering
- Fixes an issue where attempting to enter a valid tyFlow PRO license key could fail
- Fixes an issue where tyMeshers weren't interpolating tyCache particle velocities properly
- Fixes some issues related to license authentication
- Removes 'new particles before' and 'new particles after' modes of the Split operator
- Split operator 'birth ID' mode now sorts particles by birth ID before processing
- Fixes an issue where flows containing an Actor operator could not be static
- New tySplines objects now always have Max's built-in spline meshing disabled by default
- The tyMesher blobmesh filter setting is now animatable
- tyCarve parameters are now animatable
- Fixes an issue where the tyFlex modifier starting frame would default to a gigantic value
- Fixes a crash when duplicating a flow containing a Spline Paths operator
- Fixes a crash with referenced tySplines objects being converted to an editable spline object
- Fixes a crash when adding a Collision operator to a flow in manual reset mode
- tyActor bind setups now carry over bind stiffness/damping values modified by PhysX operators
- Fixes an issue where the Select operator test action settings were missing
- Fixes an issue where tyFlow editor sometimes wouldn't close between scene loads
- Fixes an issue where actor rig particle velocities would be set incorrectly on the birth frame
- Fixes a rare crash when extruding a lot of overlapping splines with the tySplineMesher modifier
- The Flow Update operator now properly brings in custom property values from tyCache objects

tyFlow Pro is available for Max 2018 to 2022 and costs $495. A demo version is available here.


Plugin News: Felix Joleanes plugins recompiled for Max 2022

I've recompiled the Felix Joleanes plugins Animatable Pivot v1.0.6 and IKFK Solver v1.1.5b for Max 2022. I haven't been able to test them, so I hope they work properly. Let me know if they don't!


Plugin News: finalFluid Public Beta

cebas Visual Technology Inc. has just announced a free public beta for finalFluid, their new realtime fire and smoke simulation plugin for Max.

finalFluid is an NVIDIA GPU only based dynamic Eulerian fluid simulation system, used to create advanced smoke and fire effects, leveraging a Sparse Voxel Grid within an unbounded simulation domain. finalFluid's solver allocates simulation blocks in a dynamic way, so it uses only memory in active/resident regions of interest, meaning no memory is wasted in regions where nothing happens at all. Find out more on the Cebas website.

For all the details on how to sign up for the Beta, head over to this Cebas page.


Plugin Update: Animation

Changes for v5.2 are:
- Shatter it no longer crashes when a mesh has vertex colors but a face hasn't been assigned
- Fixes cluster sharing stresses causing an application crash after loading the scene
- Selected cluster color is now always saved with the scene
- Fixes non jaggy faces or neighboring fragments from getting deformed
- Fixes large thin triangles still being created in some cut faces when shattering
- Fixes 'Unbreakable until frame' cluster not being able to exceed a frame 1000 value
- Fixes fracture body meshes not being hideable after hitting the 'anim params' button
- Fixes force fields for rbds being added up incorrectly
- Fixes the fracture solver exploding unexpectedly in some rare situations
- Fixes local shatter centers sometimes not fitting to the convex hull of the object
- Reduce shatter centers no longer leaves the tripod active for hidden centers
- Fixes the shatter locator weirdly affecting the point cloud when it is far from the object
- Reshatter in wood splinter no longer spoils the shatter group after moving the locator
- Path shatter no longer generates less shards than expected when shattering multiple objects

Pull Down It Pro is available for Max 2018 to 2022 and costs €280 per year. A demo version is available here.


Plugin Update: Particles / Renderer

Changes for v2.10.3 are:
- Adds support for Max 2022
- Removes support for Max 2017 and 2018
- Adds support for ThinkingParticles 7
- Removes support for ThinkingParticles 5 and older

Krakatoa is available for Max 2019 to 2022 and costs $1000. A demo version is available here.


Plugin Update: Import / Export

Changes for v1.9 are:
- Adds support for Max 2022

Michael has also released a version recompiled for Max 2021, which you can download here


Plugin Update: Materials

Changes for v3.4.141 are:
- Adds support for Max 2022


Plugin Updates: Some more recompiles for Max 2022

I have finally recompiled some more plugins for Max 2022. I am also currently getting the Habware plugins done, hopefully they will be finished soon..

Jonathan Garcia
- Delete Visibility Track v1.0
- Endian v1.0
- Get Bitmap Info v1.0

Kees Rijnen
- Delete Protection v1.0
- Helium v1.24

J. Antonio Amblés
- LightMesh v0.9

Mike Biddlecombe
- HiddenDOSCommand v1.0

Martin Ridgers
- 3 Point Rectangle v1.0

Mark Williams
- Color Replace v1.11
- Disperse/Refract v1.01
- Graph v0.91
- Mosaic v1.01
- Pen v1.11
- Scratch v1.21

David Baker
- Motion2 v1.0
- RGB Matte v1.0
- Lighten v1.0
- SolidColor2 v1.3


Plugin Update: Utilities

Changes for v4.6 are:
- Adds 'Original/Base' level functionality to Nested Isolation Mode
- LMB+Ctrl on the [Original] button now shows the selected objects in all Isolated levels
- Adds Undo support to Set Edge Length 2 when the length of spline segments is set

miauu's Script Pack Volume 1 is available for Max 9 to 2022 and costs €12.