MAX Plugins.de News Archive
Archived Plugin News – January 2017
31.01.2017 - Commercial
Plugin Update: Utilities
Changes for v11.10 are:
- Adds support for Max 2017
- Adds support for Maya 2017
- Adds support for Sketchup 2016
- Fixes the Maya version from freezing under some circumstances (animation for example)
- The Maya version no longer computes optimization during playback for better user feedback
- The Apply button in the Standalone version has been replaced by a Save button
- Adds icons for panels
- STL import no longer performs points welding
- Adds advanced mesh checking at import to avoid crashes under particular circumstances
- FBX export now correctly saves texture maps with names including specific characters
- Opening a file from the menu in the Standalone version now allows it to update during save
- Fixes a Standalone application crash at startup
- Fixes a VRML 2.0 crash with improper files
Polygon Cruncher is available for Max 9 to 2017 and costs $129. A demo version is available here.
31.01.2017 - Commercial
Plugin Update: Modelling / Texturing
Changes for v5.2.1 beta are:
- Adds support for V-Ray 3.5 beta
- Library->Filter now checks if text exists in any part of the item's name
- Fixes random issues with Editable Meshes in Max 2017 when used as surfaces or objects
- Fixes geometry issues with VRay proxies using 'Flip Axis'
- Fixes a crash bug using Forest Color in V-Ray RT (V-Ray 3.5 only)
- Fixes empty entries in 'Customize User Interface'
Forest Pack Pro is available for Max 2010 to 2017 and costs €200. A demo version is available here.
24.01.2017 - Commercial
Plugin Update: Utilities
Changes for v2.4.0 are:
- Kraken, an open-source character rigging solution, is now included by default with Fabric 2.4
- Namespaces are now supported in Fabric Engine
- Curves are now natively supported in Fabric Engine
- The UI has been cleaned up, unifying the styles with a common style sheet
- Fabric Engine running inside Maya has been optimized, resulting in a significant speed-up
- Implements support of vertex colors in Max
- Implements support for multiple mapping channels in Max, both in and out of Fabric
Fabric Engine is available for Max 2013 to 2017 and pricing starts at $1200 per year for a rental license or $2000 for a permanent license. A demo version is available here.
24.01.2017 - R2017
Plugin Update: Renderers
Changes for v0.9.608 are:
- Adds a new Arnold Properties object modifier
- Adds new Shaders: thin_film, flakes, complex_ior
- The shader state_rgb has been removed
- Adds a Skydome Portal option
- Adds Arnold Scene Source file export and Archive render options
- Kick.exe is now included
- Miscellaneous plugin improvements and fixes
24.01.2017 - R2016 to R2017
Plugin Update: MCG
MCG Preserve Components v1.02 from Vu Nguyen
Changes for v1.02 are:
- Adds an option to 'Preserve XYZ'
24.01.2017 - Commercial
Plugin Update: Utilities
Changes for v0.65 are:
- You can now use your own 'Custom Scripts' in the Re-Save Options
Library Track and Relink is available for Max 2010 to 2017 and costs $9. A demo version is available here.
17.01.2017 - Commercial
Plugin Update: Modelling
Changes for v1.7 are:
- Adds the ability to measure the size and the volume of multiple objects at once
miauu's Live Measure Pro is available for Max 2009 to 2017 and costs €6.
17.01.2017 - Commercial
Plugin Update: Utilities
Changes for v8.0.14.0 are:
- Deadline now uses a new system to support usage based licensing for V-Ray
- Improvements in how Deadline tracks usage based licensing for 3rd party applications
- The default Repository is no longer modified when launching a Monitor for a new repository
- Fixes a Monitor bug where the Scan For Missing Output option requeued the wrong tasks
- Mac OS X slaves that specify an '.app' folder as the render executable now throw an error
- The After Effects plugin now performs its post-render tasks when it calls ExitWithSuccess
- The 'aerendercore' process is now killed after a successful render if it is still running
- Improves error detection in the Cinema4DBatch plugin
- Adds a stdout handler to the C4D plugin to catch 'Unable to write file' errors
- Updates Draft to version 1.5.4.5
- Improves how the integrated Maya submitter determines the display name for render layers
- Fixes a Maya submitter bug that caused jobs to be incorrectly assembled when using X by Y tiles
- The modo plugin now sets the output file name correctly when rendering V-Ray animations
- Adds support for Nuke 10.5
- Removes render executable entries for Nuke versions that don't exist
- Adds support for RealFlow 10
- The V-Ray Standalone Monitor submitter now sets the output filename correctly during submission
Deadline is available for Max 2010 to 2017 and costs $185 per node. A demo version is available here.
17.01.2017 - Commercial
Plugin Update: Renderers
Changes for v1.1.2 are:
- Adds a shadow catcher option to the fstorm material
- Fixes IES lights looking black when viewed from the side
- Adds a global displacement switcher to the render settings
FStormRender is available for Max 2014 to 2017 and costs €20 per month. A demo version is available here.
17.01.2017 - Commercial
Plugin Update: Texturing
Changes for v4.1.6 are:
- Fixes critical memory leak issues
- Removes the Default Library thumbnail files
- Adds 34 Parquet materials (chevron pattern)
V-Ray Material Presets Pro is available for Max 2013 to 2017 and costs €195.
17.01.2017 - Commercial
Plugin Update: Modelling
Changes for v1.3.6.11 are:
- Several bug fixes related to MentalRay
- General stability fixes
MultiScatter is available for Max 2010 to 2017 and costs €200.
10.01.2017 - Commercial
Plugin Update: Modelling
Changes for v1.4 are:
- Adds a new parameter for Base Height for creating arches at heights above the base
- Adds new Vertex Selection functions: Select Arch Inner Vertices, Select Arch Outer Vertices
- You can now set different smoothing groups to different parts to the arch
- Fixes a potential error with setting face selection
- Updates tunnel UVs so that the inside UVs flow seamlessly and flow up to the outside rim
Arch Primitive is available for Max 2008 to 2017 and costs $3.95.
10.01.2017 - Commercial
Plugin Update: Modelling
Changes for v1.24 are:
- You can now align the Work Plane position to a selected sub-object keeping the original rotation
- You can now align the Work Plane rotation to a selected sub-object keeping the original position
miauu's Work Plane is available for Max 2009 to 2017 and costs €10.
10.01.2017 - R2016 to R2017
New Plugin: MCG
MCG Hidden Lines v1.0 from Vu Nguyen
This is an MCG modifier that doesn't just render your objects in a hidden line style, it also affects your geometry so that it appears in the viewport with the hidden line look.
10.01.2017 - Commercial
Plugin Update: Utilities
Changes for v2.1 are:
- Adds a preview of the rotation axis to the Local Reference Rotation tool
- The Local Reference Rotation tool now works properly when working in grid space mode
- Resolves incorrect resizing in the reDimension tool
- The reDimension tool now works properly when working in grid space mode
- Reference scale has been rewritten, and should now produce more correct results
- Local isolate now works with Epoly/Edit mesh selected faces when editing
- Fixes incorrect undo handling in the Offset tool
- Fixes wrong angular measurements in the Angle Measure tool
- Fixes Orthogonal tracking when working with an active grid in the Divide distance tool
- Improves orthogonal tracking in the Measure Distance tool
- Fixes Measure Distance tool behavior working in grid space
- Addresses incompatibility with Max versions previous to 2016 (starting from 2014)
- Changes the viewport elements colors and adds a dialog to change the colors
- Performance improvements and some general fixes
DesignToolBox is available for Max 2014 to 2017 and costs $22.99.
09.01.2017 - Commercial
Plugin Update: Modelling
CorVex v1.84 from Shawn Olson
Changes for v1.84 are:
- Adds new stack selection modes for selecting vertices
- Adds new Vertex Color controls to give different sections of the system vertex colors
- Optimizes some functions by using BitArrays instead of Arrays
- Fixes some UI elements not properly activating / deactivating based on dynamic setting rules
CorVex is available for Max 2010 to 2017 and costs $10.
09.01.2017 - R2015 to R2017
Plugin Update: Renderers
Changes for v0.4.0 beta are:
- Adds support for most common image formats thanks to OpenImageIO
09.01.2017 - R2017
Plugin Update: Renderers
Changes for v0.0.0.7b are:
- Adds the GUI and main implementation of the 'Matte Translucent' shader
- Adds a first implementation of the 'Rough Matte' material
- Adds 'Glossy2' shader
- Adds 'RoughGlass' shader
- Adds 'LR_Velvet' material
- Adds 'LR_GlossyTranslucent' material
09.01.2017 - Commercial
Plugin Update: Modelling
Changes for v1.3 are:
- Adds a Stack Selection Rollout
- Adds an option to Hide Internal Faces on mesh
- Fixes some settings that could cause a block to be missing
Arch Primitive is available for Max 2008 to 2017 and costs $3.95.
09.01.2017 - Commercial
Plugin Update: Texturing
Changes for v2.0.1 are:
- Fixes comment issues when a material name has a whitespace character
- Adds the ability to migrate custom settings from a previous minor version
- Fixes critical memory leak issues
- Adds class name to the User Library material list
Corona Material Presets Pro is available for Max 2013 to 2017 and costs €195.
02.01.2017 - Commercial
Plugin Update: Renderers
Changes for v1.5.08.153 are:
- Fixes hierarchy export
- Adds a Cuda version auto selector (support for NVidia 10x0 cards)
- Minor fixes
- Adds all the features/fixes introduced in Thea 1.5.08
Thea for 3dsMax is available for Max 2009 to 2017 and normally costs €395. For a limited period you can get a license for €295. A demo version is available here.
02.01.2017 - Commercial
Plugin Update: Utilities
Changes for v8.6.6 are:
- Fixes a disconnection detection issue for incoming connections on Windows OS Dispatcher
- Fixes a wrong number of connected being nodes reported when establishing an invalid connection
Muster is available for Max 6 to 2017 and costs $85 per node. A demo version is available here.
02.01.2017 - R2015 to R2017
Plugin Update: Renderers
Changes for v0.2.4 beta are:
- Adds support for multi/sub-object materials
- Adds Max Ray Intensity parameter to the renderer dialog
- Several UI fixes
- Adds bump mapping and normal mapping
- Fixes color shifting in SSS material
- Adds low priority rendering mode
- Adds custom tile size support
- Fixes issue #10: the number of CPU cores cannot go below -1
- Restores compatibility with Windows 7
02.01.2017 - mental ray
Shader Update: mental ray Shaders
Changes for v2.2.2 include:
- Various installer updates
- Beta Arnold MaxToA support
- Better support for mental ray standalone
The V-Ray Domemaster Stereo and LatLong Stereo shaders included in the Zip file have also been updated to work with V-Ray 3.4, and there is now beta Arnold support for MaxToA.