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Saturday 02 November 2024 - 11:23

 

Plugin Update: Texturing

Changes for v4.5.0 are:
- Adds support for Max 2025
- Adds the ability to distribute shells horizontally and vertically
- You can now use up to 6 checker bitmaps
- Adds an option to hide error messages
- Adds the ability to collapse dead structures
- Fixes icons colors
- Improves Toolbar style, position and size
- Improves the Pixel Packer
- Updates the help file

PolyUnwrapper is available for Max 2016 to 2025 and costs $45.


Plugin Update: Texturing

Changes for v1.2.0.4 are:
- Adds interface translation for Russian and Chinese
- Removes unnecessary UI buttons and streamlines the organization of parameters
- Adds the ability to add Noise wherever you can choose a plain color
- Adds dynamic channels in the procedural gap and bitmap randomization sections
- The large preview is no longer lost when panning or zooming
- Adds a shortcut to open a large Preview - Ctrl+Shift+P
- Adds a shortcut for switching preview channels - Ctrl+Shift+PageUp/PageDown
- Adds a 'Download All' button to the preset library
- In the slicer, panelling with the wheel no longer resets the selection of tiles
- Adds a shortcut in the slicer to select all tiles - Ctrl+A
- Fixes a serious bug that led to accidental crashes
- Improves work with old projects using QuickTiles
- The Pattern mask channel is now also saved as a plain bitmap

QuickTiles is available for Max 2018 to 2024 and costs $60 per year. A demo version is available here.


Plugin Update: Utilities

Changes for v2.20.3.0 are:
- Adds support for Max 2025
- Position tools: fixes objects positioned in an unexpected order
- Code optimization, faster startup
- Fixes a problem that caused a crash when an invalid license was used
- Reorganizes the menu
- Removes support for versions before Max 2018
- The plugin content is now installed in the ApplicationPlugins folder instead of the Max folder

DesignToolBox is available for Max 2018 to 2025 and costs $23. A demo version is available here.


Plugin Update: Utilities

Changes for v3.4 are:
- Fixes an error in [Materials Mode] when changing the map slot from its [Properties List]
- When searching [BY NAME], the script no longer ignores the [BY CLASS] filter
- Now doing any selection filter will clear the previous selection

Universal Select By is available for Max 2016 to 2025 and costs $25.


Plugin Update: Utilities

Changes for v2.15.08 are:
- Adds support for Max 2025
- Adds support for searching/relinking/collecting/archiving the content of IFL files
- The content of IFL files is now copied whenn storing models/materials to the library with assets
- Adds support for searching/relinking/collecting/archiving the content of Vrmat files
- Adds support for archives larger than 4GB
- Enhances File ReLocate capability
- Adds the ability to sort assets by asset type/extension
- Adds the ability to include/exclude files from Collecting by Extension
- Adds the ability to include/exclude files from Renaming by Extension
- Adds the ability to include/exclude directories from Searching by Mask
- Improves the "Duplicate Asset Replacement" dialog UI
- Adds the ability to set different width/height for rendering preview thumbnails
- Adds the ability to turn off/on lights from model scenes when rendering preview thumbnails
- Drops support for rendering previews of IES files
- Adds an option to Render Preview settings - Ignore Fit To Dummy

Batch Render&Relink is available for Max 2016 to 2025 and costs $15.50. A demo version is available here.


Plugin Update: Renderers

Changes for v1.5.57 are:
- Adds support for Max 2025
- Improves EXR support for single-channel textures
- Fixes the wrong appearance of single sided stacked environment portals
- Fixes the caustics/non-caustics switch for environment portals not working
- Fixes a potential bias using caustics with smart sampling enabled for emitter
- Fixes some modifier settings not being applicable to the global environment

Dali Renderer is available for Max 2018 to 2025 and costs $150 per year. A demo version is available here.


Plugin Update: Utilities

Changes for v3.0 are:
- Adds an automatic check for updates
- You can now update multiple links at once
- 3rd party plugins integration: Forest Pack & Rail Clone, V-Ray, FStorm, Corona
- You can now use other links as references, even from external Max scenes, set up templates
- Enhanced manipulation of links
- Enhanced graphical interface
- Optimized Revit import
- Faster import in general
- Better property and layer management
- Built-in material converter for Autodesk materials

ShowCaser is available for Max 2015 to 2025 and costs $19 per year. A demo version is available here.


New Plugin: Animation

Showcaser is a powerful and versatile tool for quickly creating animated project presentations in Max without the need for animation knowledge. With a simple and intuitive interface, Showcaser offers you several alternatives so that, starting from a static scene or a series of 3D models, you can easily create professional animations in no time.

ShowCaser is available for Max 2015 to 2025 and costs $19 per year. A demo version is available here.


Plugin Update: Modelling

Changes for v1.0.274.167 are:
- Adds the capability to overwrite UVW mapping with supporting Real-World map size
- Adds a capping start/end feature for Fusion mode (compatible with Max 2021 and later)
- Addresses display issues in the viewport when using Fusion mode
- Corrects the handling of the "offset begin" and "offset end" parameters

Fusion is available for Max 2014 to 2024 and costs $60. A demo version is available here.


Plugin Update: Modifiers

Changes for v3.7.0.0 are:
- Remove registration restrictions

Big thanks to Andrew for open-sourcing his Ghost Trails plugin! I will be recompiling the Max 2025 version soon.


New Plugin: Modelling

This is a commercial MAXScript that efficiently and automatically creates 3D garage door models in Max. With 6 styles of garage door, it is compatible with Corona Render and V-Ray, works with all System Units and can be applied flexibly in Archviz projects, saving a lot of time for 3D artists.

Garage Door Generator is available for Max 2018 to 2024 and costs $10.


Plugin Update: Particles / Animation

Changes for v1.100 include:
- Adds PRISM, a fully-featured boolean engine capable of completely replacing the old Carve engine
- Adds PRISM engine support to the tyBoolean modifier, for advanced boolean operations on objects
- Adds a Multifracture operator - powered by the PRISM engine - for advanced particle fracturing
- Adds a tyMultifracture modifier - powered by the PRISM engine - for advanced object fracturing
- Adds an option to allow non-manifold edges in Push modifier elements mode
- Adds an option in VDB Copy Out operator to affect either all grids, or only grids with same name
- Adds mesh adaptivity setting to tyMesher blobmesh mode
- Adds target filter options to Set Target operator's value and sibling modes
- Adds an 'Outward from gizmo' mode to the tyPush modifier element push settings
- Adds distance/falloff settings to the tyPush element push settings
- Adds an 'Inherit velocity' option to the Birth Objects operator
- Adds X/Y/Z axis spinners to the Push operator element amount parameter
- Adds an 'Ignore non-manifold edges' option to the tySelect grow/shrink parameters
- Adds a 'From birth ID' mode to the Material ID operator
- tyCache's PRT loader will now load all 32-bit float/vector channels as custom properties
- Adds new relative distance parameters to the Spread operator
- Adds convex hull display to the Display operator and tyCache display settings
- Adds an option to the tyParticleSkin modifier to use poly centers as reference search location
- Adds a hull inflation parameter to the PhysX Collision operator's sweep test setting
- Adds a 'Don't integrate velocity' operation to the PhysX Switch operator
- Adds an 'Evaluate operator after PhysX' option to the operator timing rollouts
- Adds an 'Is target' test to the Property Test operator
- Adds an option in the Display Data operator to limit displayed float values to a specified range
- Adds a 'Copy/paste noise values' options to all tyNoise 'Presets' menus
- Adds PhysX inertia override settings to the Mass operator
- Adds center options to the tyPush elements mode
- Adds a 'UVW seams' selection mode to the tySelect modifier
- Adds new explicit normals and material ID filter parameters to the tySmooth modifier
- and much more... for a complete list of new features and fixes head over to this page

tyFlow Pro is available for Max 2018 to 2024 and costs $495. A demo version is available here.


Plugin Update: Import / Export

Changes for v20240125.3 are:
- Fixes morph targets to not be 0 index based


Plugin Update: Texturing

Changes for v1.2.0.2 are:
- Fixes a Slicer issue with tiles flipped 180 degrees upside down
- The HSV window in the Slicer is now scaled to fit the screen resolution
- Adds a crosshair through the middle of a tile in the Slicer
- Improves the algorithm for moving the selected tile to the foreground in the Slicer
- Fixes the inability to select tiles in the Slicer and PE after copying
- Adds a 'Set tiling box' button that sets the repeat zone within the Pattern Editor
- The depth of displacement edge generation has been made more uniform
- Improves the shape smoothing algorithm during displacement generation
- Improves the opening of old scenes
- Improves working with Orientation in complex cases
- Removes center generation in circular layouts
- Scale of Plain texture in tiles is no longer resolution dependent
- Scale of Edge distortion effect is no longer resolution dependent
- Improvements to interface update in Max 2024 when switching between nodes
- Fixes artifacts on tile borders
- Fixes a bug with incorrect mask channel size in Corona
- Minor and major bug fixes and stability improvements

QuickTiles is available for Max 2018 to 2024 and costs $60 per year. A demo version is available here.


Site News: Happy New Year!

I just wanted to wish a happy new year to all of the visitors that still come to the site. All the best for 2024!

I have written the same thing the last two years, but this year I really do hope that I can invest a bit more time here. The last few years have been quiet here due to a number of personal and work-related reasons, which have basically pushed this website to the back of the queue of things to do. I remain optimistic that I can get it going again, let's wait and see...

Dave


Plugin Update: Renderers

Changes for v1.5.50 are:
- Adds a Linux version of the stand-alone renderer
- Updates external libraries to the latest versions
- Updates the Intel denoiser to the latest version
- Adds new StateMask material and integrates system of scene states
- Adds Dali FrontBack texmap
- Updates retro-reflection mathematics for all materials
- Fixes motion blur rendering with time window outside the frame
- Fixes faked shadows not rendered
- Fixes wrong illumination of thin materials
- Fixes wrong rendering of coated thin dielectric
- Fixes wrong emission in volumes
- Fixes volumes not illuminated by geometrical emitters and other volumes
- Fixes a lot of minor bugs

Dali Renderer is available for Max 2018 to Max 2024 and costs $150 per year. A demo version is available here.


Plugin Update: Miscellaneous

Changes for v1.6.5.0 are:
- Enhanced file relocate capability
- Adds support for archives larger than 4GB

Batch Relink is available for Max 2010 to Max 2024 and costs $22.40. A demo version is available here.


Plugin Update: Import / Export

Changes for v2.4 are:
- Adds support for Max 2021 - 2024
- Resolves Function Publishing compilation errors for Max 6
- Updates code to use Scooper's method to get vertex normals and texture coordinates
- Fixes support for allowing helpers (Dummy / Point Helpers, and Bones) to be used as tags
- Fixes vertex indices ordering for triangles (so mesh faces are not flipped incorrectly)
- Adds a checkbox option to the export dialog for disabling tag scaling
- Adds code to check for bad UV mapping on geometry surfaces
- Improves error handling when the exporter fails to open a file for writing
- Fixes a potential issue of improper LOD filenames (for embedded LODs)
- Modifies internal file naming behavior
- Various wording changes in the export options dialog
- The material slot name now has precedence over 'smart paths' and warns if both should fail


Plugin Update: Import / Export

Changes for v4.5 include:
- Adds options to customise the look and feel of many properties of an application
- Adds a new puzzle for boolean operations on input objects (union, subtract, intersect)
- Adds a new 'style constructor' puzzle which simplifies assigning CSS rules to HTML elements
- The bloom effect has been reworked to improve it in many ways
- Adds a new educational demo called 'Swiss Army Knife'
- Adds a new 'Scroll Animation' demo to show how page scrolling interaction in a 3D scene
- You can now use all params from the Lightness/Advanced settings of the Color Correction map
- Rotational animation of cameras and lights now properly works with Verge3D
- Introduces a new more flexible 'drag move' puzzle (the old one is deprecated but still works)
- Revamps the 'drag rotate' puzzle to properly determine the pivot point and work in world space
- Adds options to the 'get/set prop' puzzle to restrict input fields
- Adds missing loop and muted properties to the 'get prop' puzzle for consistency with 'set prop'
- Adds a new 'page name' option to the 'get URL data' puzzle
- Adds options to the 'event' and 'get event property' puzzles to handle incoming messages
- Adds a right-click option to the 'add HTML elem' puzzle
- Adds the CSS property float to the set style puzzle
- The puzzle 'clone object' can now be inserted into all puzzles accepting objects
- The recently introduced 'close app' puzzle now works inside iframes
- Simplifies and updates some entries in the Puzzles library
- Removes the map range group from the library
- On the first start of the App Manager, you can now specify an empty folder for your applications
- Various styling changes in the App Manager
- The default WebGL error message has been redesigned and is now customisable
- The update procedure for applications has been refined
- The default application templates have been cleaned up by removing unused code lines
- Updates the demo glTF compat by adding buttons for exporting to glTF and USDZ formats
- Fit to Camera Edge / Fit Offset parameter now works properly for objects with zero size
- ESM shadows now render faster thanks to some optimizations in their shader code
- Removes the legacy EquiCube class
- Refactors and optimizes the GraphUtils module the engine uses to process material node trees
- Removes more legacy Python 2 code from the exporter script (there is still some old code left)
- The CSS code used internally by the engine has been refactored
- Scene export now ignores clipping planes if they are present
- Removes obsolete files from the media folders of all demo applications
- Fixes a regression in the WordPress plugin so that it now properly works the load data puzzle
- Improves the template for creating mobile apps and updated docs on mobile app development
- Updates numerous sections of the User Manual

Verge3D is available for Max 2021 to 2024 and costs $290. A demo version is available here.


New Plugin: Animation

This commercial MAXScript animates wheels on vehicles based on a path constraint / motion. It simulates wheels, steering, spins, as well as rear weight drift.

PathWheels is available for Max 2018 to 2024 and costs R$50 (roughly $12.50).