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Author / WWW | Name / Download | Plugin Type |
Rogier Fransen | Monkeylab Decorate and Straps v0.1 23.8 KB |
Object |
Compiled / Description | ||
13.09.2006 MLDecorate Modifier and MLDecorate procedural object allow you to project one object A (Mesh to Project) onto another B (Projection Mesh) using the UV Mapping of the projection mesh. MLDecorate Modifier and MLDecorate Object basically do the same. The MLStraps object has the same functionality as the MLDecorate object but can additionally deform B (projection mesh) as well making it especially suitable for things like straps on a body. You can also download sample Max files for Decorate and Strap. |
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Scooter | NWN Helper Objects v1.1b4 292 KB |
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Compiled / Description | ||
04.12.2003 This is a collection of helper objects you can use when building models for Biowares game Neverwinter Nights. Helper objects include: Model, Emitter, Light, Reference. |
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Sisyphus Software | Grass-O-matic v1.2 483 KB |
Object |
Compiled / Description | ||
25.08.2007 Grass-O-Matic is a procedural object which generates animated grass or hair. It allows you to individually configure and animate all the major characteristics of its grass geometry, and it also includes a built-in, gust-based wind system. |
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Sisyphus Software | Proteus v1.1 326 KB |
Object |
Compiled / Description | ||
26.08.2007 Proteus is a powerful metaball package which includes a full complement of metaprimitives, the Proteus MetaSurface, and a modifier form of Proteus which can turn normal objects into metasurfaces. Proteus offers built-in scaling controls, negative tension capabilities, and color-coded wireframes according to tension. |
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Sisyphus Software | MaxTrax v2.1 356 KB |
Object / Particles |
Compiled / Description | ||
25.08.2007 MaxTrax is a mixture of procedural object and particle system for creating tyre tracks, skid marks, or anything else you need to create trails for. It consists of two types of object: MTrack uses particles to create the trails and can be influenced by particle spacewarps, and GTrack, which creates the trails using geometry and can be collapsed to a mesh. |
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Author / WWW | Name / Download | Plugin Type |
Tom Hudson | Displays v0.2 Beta RC6 899 KB |
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Compiled / Description | ||
19.04.2017 This plugin is used to create animated digital displays such as LEDs, LCDs and old-style Burroughs 'Nixie' formed-wire vacuum displays. The supplied library maintenance utility allows users to define new custom displays as needed for various projects and store them in a common library. |
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Vortez | Height Map Generator v1.0 976 KB |
Object |
Compiled / Description | ||
24.09.2011 This is a heightmap generator which can turn any bitmap into a 3D mesh. It has settings for width, height, altitude, smooth filters and displacement, and should work with any BMP bitmap (all bpp formats, all sizes and grayscale are supported). |
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Author / WWW | Name / Download | Plugin Type |
Wahooney | BlobMesh Update v1.0 133 KB |
Object |
Compiled / Description | ||
04.07.2005 This is a modified version of the shipping Blob Mesh object that treats SDeflectors differently to other objects - using their radius as the size of the metaball. This gives you greater control if you require metaball modeling. There is no change to sDeflector, it just makes BlobMesh treat them differently by using the sDeflector radius as the metaball size instead of the BlobMesh's Size value. This can be useful for making rock formations and the like. |