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Author / WWW | Name / Download | Plugin Type |
Auran Technologies | AURAN Jet Exporter v1.0 1.09 MB |
Import / Export |
Compiled / Description | ||
09.03.2004 AURAN Jet is a game authoring software available for free download. This plugin enables Max to export objects and textures to Jet in the following file formats: *.im (Indexed Mesh), *.pm (Progressive Mesh), and *.kin ( Animation File), and includes support for Character Studio. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | ASE file importer v1.0 59.2 KB |
Import / Export |
Compiled / Description | ||
16.04.2001 An unsupported plugin from Autodesk to enable ASCII Scene (*.ASE) import in Max. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Inventor 6 Importer v1.0 66.2 KB |
Import / Export |
Compiled / Description | ||
11.11.2002 This plugin enables you to import part, assembly, and presentation files (IPT, IAM, IPN) that were created in Autodesk Inventor software. Be aware that the plugin only works if you have Inventor 6 installed. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Game Export Interface v1.122 517 KB |
Import / Export |
Compiled / Description | ||
15.03.2004 IGame provides a High Level API to the Max SDK, primarily focused at data export. The goal was to provide a set of interfaces that would allow a novice Max developer to extract data from Max with minimal effort. Games companies fall into this category, often developers' move onto different areas of the pipeline leaving some one unfamiliar with Max to maintain or write a new exporter. IGame provides simple wrappers around common Max elements such as controllers and Mesh objects and provides the developer all the data without the standard Max lookups and data conversions, which can take some detailed knowledge of Max to perform. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | PDB Molecule Importer v2.0.0.2 12.9 KB |
Import / Export |
Compiled / Description | ||
19.06.2002 This is an import plugin which allows PDB-Molecule (Protein Data Base) files to be imported into Max. The ATOM, HETATM, and CONECT records are supported; all other types of records are ignored. For very large molecules, only the first 300 atoms are shown. If an atom has alternate locations, all locations are shown. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Inventor 6 SP2 Importer v1.0 66.5 KB |
Import / Export |
Compiled / Description | ||
14.01.2003 This plugin enables you to import part, assembly, and presentation files (IPT, IAM, IPN) that were created in Autodesk Inventor software. Be aware that the plugin only works if you have Inventor 6 SP2 installed. |
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Author / WWW | Name / Download | Plugin Type |
AwingSoft | Lightmap Maker Exporter v0.1 2.05 MB |
Import / Export |
Compiled / Description | ||
28.12.2002 Allows Max to export scenes to the *.TRI file format used by Light Map Maker, a program for baking lighting into 3D scenes. |
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Author / WWW | Name / Download | Plugin Type |
AwingSoft | Awakening Ani Exporter v0.1 6.91 MB |
Import / Export |
Compiled / Description | ||
23.03.2011 Allows Max to export bones animation to the *.ANI file format used by AwakeningII, a program for creating interactive 3D presentations. |
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Author / WWW | Name / Download | Plugin Type |
AwingSoft | Awakening Tri Exporter v0.1 6.91 MB |
Import / Export |
Compiled / Description | ||
23.03.2011 Allows Max to export scenes to the *.TRI file format used by AwakeningII, a program for creating interactive 3D presentations. |
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Author / WWW | Name / Download | Plugin Type |
b4dz3ct0r | Genesis3D KEY Exporter v1.01 51.6 KB |
Import / Export |
Compiled / Description | ||
26.10.2002 Exports animated models in the Actor file format used by the Genesis3D game engine. |