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Author / WWW Name / Download Plugin Type
Next Limit Scene Data Export v1.6
450 KB
Utility
Compiled / Description
22.10.2004

A utility that saves a Max scene into a RealFlow readable file format (.SD). For use with RealFlow 3.
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Author / WWW Name / Download Plugin Type
Next Limit Scene Data Loader v1.6
450 KB
Utility
Compiled / Description
22.10.2004

A utility that allows Max to import Scene Data files (.SD) from Real Flow 3.
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Author / WWW Name / Download Plugin Type
NVIDIA Corporation NVB Exporter v1.0
2.69 MB
Utility
Compiled / Description
13.01.2003

The NVB Exporter plugin allows Max users to export their scenes into the .NVB format, which is used by NVIDIA demos and the CgFX Viewer. It handles geometry, material definition, animation, camera information, skinning data from Biped and Skin, and CgFX instantiated attributes.

This plugin has been primarily tested with Max 5. Although not thoroughly tested, it will likely work with Max 4. However, the CgFX export capabilites are only available through the Viewport Manager found in Max 5.
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Author / WWW Name / Download Plugin Type
Peter Watje Edge to Spline v1.0
5.87 KB
Utility
Compiled / Description
06.04.2001

Edge to Spline takes a tri-mesh object and turns all the selected edges into spline segments.
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Peter Watje Unwrap v1.1
10.4 KB
Utility
Compiled / Description
13.02.2001

Unwraps the texture coordinates of an object and places them in a bitmap. Very useful for creating templates for textures. Version 1.1 adds multiple map channel support, custom colour support, open edges and a preview window.
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Peter Watje Scatter v1.63
21 KB
Utility
Compiled / Description
09.09.2001

This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results.
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Author / WWW Name / Download Plugin Type
PineappleWare FisheyeRender v1.22
112 KB
Utility
Compiled / Description
25.05.2007

FisheyeRender is a plugin for rendering dome masters (circular fisheye images) of the scene using the current renderer. It provides an easy and quick way to create accurate equidistant projection images in Max. This free version cannot render animations, the upcoming Pro version can do this.
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Author / WWW Name / Download Plugin Type
Rito Visual Material Editor v0.3
15.7 KB
Utility
Compiled / Description
26.08.2002

This is an early version of a visual flow-chart style material editor for Max.
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Author / WWW Name / Download Plugin Type
Roman Lut SceneMainTool v1.0
13.3 KB
Utility
Compiled / Description
18.09.2004

This plugin can make a root node for a scene automatically with a single click, allowing you to move or rotate a whole scene in Max.
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Author / WWW Name / Download Plugin Type
Scooter MDL Part Swapper v1.1b4
290 KB
Utility
Compiled / Description
03.12.2003

This utility allows you to easily swap parts between templated models for Biowares game Neverwinter Nights.

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