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Vu Nguyen | MCG Parse Quads v2.07.00 23.7 KB |
MCG |
Compiled / Description | ||
24.03.2016 This MCG modifier will parse though the quads (or tris) of your geometry. You can parse 1 face/quad at a time or grow from the start. It includes settings for cloning objects onto the faces/quads, as well as surface offset / rotation adjustments / clone step settings and more. |
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Dave Wortley | Populate Drop to Surface v1.1 2.7 KB |
MCG |
Compiled / Description | ||
21.03.2016 By default Populate doesn't allow you to have your characters walking on uneven surfaces. This MCG hacks a way to put them on any surface below. It's not perfect but it'll work for a lot of cases. |
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Vu Nguyen | MCG Vitruvian Man v1.01 15.6 KB |
MCG |
Compiled / Description | ||
19.03.2016 This MCG object creates a Vitruvian Man reference guide. |
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Changsoo Eun | MCG: BlendedBoxMapping v1.1 14 KB |
MCG |
Compiled / Description | ||
14.03.2016 This is an MCG modifier that makes Neil Blevins' Blended Box Mapping technique simpler. It assigns 3 different planar UV maps onto an object using the bounding box of the assigned object. You can use the 'Select boxmap gizmo mesh' button to select a gizmo object. Currently you can only use an object which can be converted to mesh. |
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Vu Nguyen | MCG BPM Float Controller v1.01 3.5 KB |
MCG |
Compiled / Description | ||
02.03.2016 This is an MCG controller which gives you a float value controlled by BPM (beats per minute) so you can directly animate objects using the value. |
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Vu Nguyen | MCG BPM Visualiser v1.0 3 KB |
MCG |
Compiled / Description | ||
01.03.2016 This MCG modifier is to help animators visualising BPM (beats per minute). It can be applied to any mesh object (or splines) and works independent of the frame rate, ie. NTSC, PAL, etc. |
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Vu Nguyen | MCG Safeframe v1.01 58 KB |
MCG |
Compiled / Description | ||
29.02.2016 Adds an image plane to the camera showing the resolution and safe frame. It can also display the camera elevation and target distance. |
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Vu Nguyen | MCG RPMSpin v1.01 4.4 KB |
MCG |
Compiled / Description | ||
27.02.2016 This is a simple MCG RPM controller. It works in Rev Per Minute, so it does not matter if you work in NTSC, PAL or whatever. It also has Revs mode which will spin your object N times for whatever the animation range is. |
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Vu Nguyen | MCG VertID v1.0 19 KB |
MCG |
Compiled / Description | ||
26.02.2016 A simple MCG that displays your geometry's vertex IDs. |
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Matt Wallace | Mirror Transform X Controller v1.0 2 KB |
MCG |
Compiled / Description | ||
25.02.2016 An MCG transform controller which mirrors another object's transformations across the X axis. It includes a script which assigns the controller to all selected objects and picks each corresponding mirrored object. Useful if you have a rig that is symmetrical and you want to quickly mirror an animation. |