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Author / WWW | Name / Download | Plugin Type |
Martin Breidt / Bob Dyce | Soft-Selection By Node Persist v0.0.33 9 KB |
MCG |
Compiled / Description | ||
24.04.2015 An MCG modifier that creates a soft-selection with history, based on the distance to a node. |
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Author / WWW | Name / Download | Plugin Type |
Tom Hudson / Bob Dyce | Soft-Selection To Vertex Color v0.0.68 5 KB |
MCG |
Compiled / Description | ||
24.04.2015 An MCG modifier that converts a soft-selection to vertex colors. |
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Author / WWW | Name / Download | Plugin Type |
Fagmario Rodrigues | MCG Image Plane v1.0.147 6 KB |
MCG |
Compiled / Description | ||
24.04.2015 This MCG modifier applies an image plane to a camera of your choice, allowing you to display a background image that is always aligned to your camera. |
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Author / WWW | Name / Download | Plugin Type |
Ishak Suryo Laksono | MCG Attach v0.0.58 11.3 KB |
MCG |
Compiled / Description | ||
22.04.2015 This is an MCG modifier for attaching one mesh to another, with an option to align and offset in local space. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | SmoothVertexColors v0.0.13 10.8 KB |
MCG |
Compiled / Description | ||
20.04.2015 An MCG modifier that smooths the vertex colors in two steps: 1. Gives each face the same vertex color across the face 2. At each vertex averages the vertex color based on the vertex color of each contributing corner. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | VertexColorGrayScaleToColor v0.0.5 10.8 KB |
MCG |
Compiled / Description | ||
20.04.2015 An MCG modifier for visualizing gray-scale vertex colors. It converts gray-scale values in the vertex color channel to RGB where 0,0,0 is red, 0.5,0.5,0.5 is green, and 1.0,1.0,1.0 is blue. |
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Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: MatID_Offset v1.0.26 4.4 KB |
MCG |
Compiled / Description | ||
19.04.2015 This MCG modifier lets you offset MaterialID numbers, eg. if you have MaterialID 1, 2 and 7 and set the Offset amount to 4, you will have 5, 6 and 11. You can also start the MaterialID at a specific number using the 'Use Absolute StartID' checkbox and setting the 'Start ID' spinner. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Curvature v0.0.33 10.8 KB |
MCG |
Compiled / Description | ||
19.04.2015 This MCG modifier computes curvature at each face-vertex based on the angle between the vertex normal and the face normal. The value is clamped at 90 degrees +/- a delta (default 10), converted to a gray scale value, and stored in the vertex color channel. |
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Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: MatID_Swap v1.1.73 4 KB |
MCG |
Compiled / Description | ||
19.04.2015 This is an MCG modifier which lets you change the current material with a new MaterialID. You can swap up to 10 sets of ID's at once. You can also cache the updated MaterialID assignments so they will only be calculated once and re-used until you force a cache update. |
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Author / WWW | Name / Download | Plugin Type |
Changsoo Eun | MCG: ExtractDeltas v1.4.212 2.7 KB |
MCG |
Compiled / Description | ||
19.04.2015 This is an MCG modifier which extracts the difference (deltas) between two meshes and lets you apply the deltas to a different mesh. It can be used for making corrective morph targets, for example. |