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Vu Nguyen | MCG Mass Flatten Slice v1.01.00 21.3 KB |
MCG |
Compiled / Description | ||
21.07.2015 This MCG will flatten your object in X, Y or Z, in either direction. It can be used on a single object or on a selection of objects, and can be flattened with an absolute (local) value or a percentage. It also contains a slice modifier with controls for the separation, tilt and rotation options for the slices. |
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Vu Nguyen | MCG SlicerRot v2.00.00 14.9 KB |
MCG |
Compiled / Description | ||
19.07.2015 This is a modified version of the MCG ASlicer modifier that gives you Rotation and Tilt controls rather than simply slicing in 90deg X/Y/Z. |
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Vu Nguyen | MCG MIKE XXL v1.00 22 KB |
MCG |
Compiled / Description | ||
19.07.2015 This MCG object creates a microphone, with various settings that all have names with double meanings referencing the film Magic Mike XXL. |
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Vu Nguyen | MCG Centre of Mass v1.00.00 27.5 KB |
MCG |
Compiled / Description | ||
18.07.2015 This MCG calculates the Centre of Mass for an odd/asymmetric shaped object. The Max centre to object uses a bounding box that does not suit odd shapes. This will find the CoM by volume or vertex distribution. |
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Changsoo Eun | MCG:CollapseSW v1.0 4 KB |
MCG |
Compiled / Description | ||
17.07.2015 This combination of MCG and MAXScript allows you to collapse/pointcache objects with spacewarps while preserving their pivot and hierarchy. |
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Vu Nguyen | MCG Clone On Verts v1.03.00 25.6 KB |
MCG |
Compiled / Description | ||
14.07.2015 This MCG modifier puts clones on the vertices of your emitter object. It works with and without vertex subobject selection and/or soft selection. With soft selection, it will auto scale the clones based on the feathering. |
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Vu Nguyen | MCG RandomRotateMeshes v1.02.00 2 KB |
MCG |
Compiled / Description | ||
10.07.2015 This MCG compound is for randomly rotating an array of meshes. Normally, randomization only rotates in one direction, so use this compound for true randomization. |
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Vu Nguyen | VuRotationBetweenUnitVectors v0.0.98 1.1 KB |
MCG |
Compiled / Description | ||
06.07.2015 This MCG Compound takes two unit vectors and computes a quaternion from them. |
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Vu Nguyen | Vu_VertexNormals v0.0.27 4.8 KB |
MCG |
Compiled / Description | ||
06.07.2015 This simple MCG modifier displays the vertex normals of an object. |
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Vu Nguyen | MCG Surface Noise v1.0 15.9 KB |
MCG |
Compiled / Description | ||
02.07.2015 This MCG creates basic noise on your geometry. Don't expect it to work like SurfaceNoise in ZBrush, because MCG doesn't handle massive amounts of polys very well at the moment. This is simply an MCG exercise into the area of subobjects. |