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7 records match your query.

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Author / WWW Name / Download Plugin Type
Hugo Apellido MAP Import v1.025b
2.31 MB
Import / Export
Compiled / Description
08.04.2015

Allows you to import .map and .vmf files into Max.
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Author / WWW Name / Download Plugin Type
Hugo Apellido Brushtool v1.028
1.1 MB
Utility
Compiled / Description
11.02.2020

This utility, based on the Q3Radiant Editor brush code, allows you to build meshes for exporting to a Quake 3 map.
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Author / WWW Name / Download Plugin Type
Hugo Apellido VTF Image Loader v1.001
1.89 MB
Bitmap I/O
Compiled / Description
24.03.2015

Allows you to load VTF (Valve Texture Format) image files into Max. VTF is the proprietary texture format used by the Source engine.
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Author / WWW Name / Download Plugin Type
Hugo Apellido XModel Importer v2.0.1.1
4.8 MB
Import / Export
Compiled / Description
10.02.2020

Imports XModel files from the game Call of Duty 4.
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Author / WWW Name / Download Plugin Type
Hugo Apellido XModel Exporter v1.0.0.5.1
4.8 MB
Import / Export
Compiled / Description
10.02.2020

Exports XModel files for use in Call of Duty 4.
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Author / WWW Name / Download Plugin Type
Hugo Apellido XModel Exporter v1.4.5.6
4.8 MB
Utility
Compiled / Description
10.02.2020

Exports static XModel files to the game Call of Duty 4.
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Author / WWW Name / Download Plugin Type
Hugo Apellido LightWave Object Importer v1.015.1
14.4 MB
Import / Export
Compiled / Description
11.02.2020

This beta importer can handle both LWOB and LWO2 file formats, but at the moment will only import meshes with no texture coordinates. It works with simple objects, but will probably fail on complex scenes. It can also only import a maximum of 50,000 vertices per scene (at the moment).