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Author / WWW | Name / Download | Plugin Type |
figment / Wix | NIF Import / Export v1.6.0 29.3 MB |
Import / Export |
Compiled / Description | ||
07.08.2014 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Fraunhofer IGD | InstantExport v0.4 Beta 14581 2.7 MB |
Import / Export |
Compiled / Description | ||
19.09.2014 InstantExport is the InstantReality X3D exporter for Max and not only exports XML-based X3D as well as VRML, its classic encoding, but it can also now directly export to HTML/ XHTML. X3DOM (pronounced X-Freedom) is an experimental open source framework and runtime to support the ongoing discussion in the Web3D and W3C communities of how an integration of HTML5 and declarative 3D content could look like. It tries to fulfill the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
GarageGames, Inc. | Max2DTS Exporter v1.2 3.25 MB |
Import / Export |
Compiled / Description | ||
27.04.2008 This plugin is part of the Torque Game Engine SDK, and enables export of objects and characters to the DTS file format required by the game engine. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
GarageGames, Inc. | Max2DTS v24 Exporter v1.2 5.1 MB |
Import / Export |
Compiled / Description | ||
17.04.2011 This plugin is part of the Torque Game Engine SDK, and enables export of objects and characters to the DTS file format required by the game engine. It includes many fixes and tweaks contributed by the Torque community. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
GIANTS Software GmbH | i3D Exporter v8.0.0 11 MB |
Import / Export |
Compiled / Description | ||
14.09.2018 The i3D exporter allows you to export assets from Max for use in the GIANTS Engine, which is a real-time 3D game engine with corresponding content pipeline tools. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
GSC | XRay Exporter v2.03 7.11 MB |
Import / Export |
Compiled / Description | ||
02.02.2011 Exports Max scenes to the file format used by the X-Ray SDK for creating content for S.T.A.L.K.E.R. This exporter is for use with the X-Ray SDK v0.5 to v0.7 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
GSC | XRay Exporter v2.03 4.93 MB |
Import / Export |
Compiled / Description | ||
02.02.2011 Exports Max scenes to the file format used by the X-Ray SDK for creating content for S.T.A.L.K.E.R. This exporter is for use with the X-Ray SDK v0.4 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | gw::PlyImp v0.96b 751 KB |
Import / Export |
Compiled / Description | ||
16.05.2008 Imports files in the Stanford University PLY file format. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | gw::TerImp v0.75b 934 KB |
Import / Export |
Compiled / Description | ||
07.08.2009 This importer makes it much easier to combine Terragen renders with Max 3D-objects. Animation script import has not been implemented yet, but time permitting, will be added at a later date. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | MLI to MAX v9.0 49.4 KB |
Import / Export |
Compiled / Description | ||
13.04.2008 Imports AutoCAD Render material libraries into Max. 32-bit: Yes 64-bit: Yes |