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Developer / WWW | Name / WWW Info | Max Versions | Price |
Boomer Labs | SplineTools v1.3 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 | $95 |
Description | |||
SplineTools delivers a collection of 9 spline related tools and enhancements for use in Max. Freehand Spline This new Spline Type allows the user to draw splines in the viewport 'freehand' with knots automatically added. NormalizeSpline2 An enhancement to the standard Normalize Spline, it provides a number of advanced options including the ability to specify knot count as well as optionally retain nearby knots within a certain tolerance. This tool also adjusts soft selection values. PathDeform2 An extensive update to PathDeform. Most notably, it operates in Object-Space such that the modified object conforms the selected spline path. Options include the ability to animate the twist along the path of the spline as well having the deformed object adopt the Material ID of the underlying spline. ReSpline A high quality knot reduction tool that will optimally reduce the number of knots and adjust their handles in such a way as to reproduce the original spline as closely as possible. Spline Influence Allows soft selection of spline knots based on proximity to other objects in the scene, which is useful for applying subsequent modifiers selectively across the spline. Spline Relax Smooths out spline knots and/or their associated handles. Spline Morph A modifier providing Progressive and Blended morphing options for splines. Spline Overlap Detects self-intersections of splines and displaces overlapping segments allowing the user to create a 'piling up' effect. Spline Mirror Mirrors splines (and welds them if desired) using a mirror gizmo object. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Ironix | DeformByProjecting Utility v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 | $12 |
Description | |||
DeformByProjecting is a commercial MAXScript that allows you to deform one or more objects by projecting mesh vertices on the surface of another object (preform). The basic idea is similar to Conform, but this utility has functional differences and added features. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
André Kutscherauer | AK3D ScatterFX v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 | €49.90 |
Description | |||
AK3D ScatterFX is a map-controlled scatter tool with a very easy workflow. The maps you use give you absolute control over the exact behavior of every single object, and allows you to easily create hundreds of thousands of instances to populate your scene. You can use up to ten different control maps for controlling the scatter process, and the maps can be bitmaps or procedurals as well as using different mapping channels. You can even scatter fully rigged Bipeds, with complete control over where they should stand, in what direction their body should be turned and separate controls for the Head LookAt direction. Whether you are creating a forest, a city, massive amounts of bipeds or just scattering thousands of spheres, the built-in viewport performance optimizations ensure that you can still work on your scene. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Tsvetan Ventsislavov Stoyanov | Snip R v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 | $12 |
Description | |||
This commercial MAXScript slices an editable mesh object using a shape as a guide. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Code-Artists Software | AutoModeller Pro v1.17 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | €299 / €799 |
Description | |||
AutoModeller Pro is a multi-threaded plugin for Max that allows you to apply or paint a group of meshes onto your existing scene geometry. Depending on the setting the objects will automatically be sliced, soft-sliced, scaled or deformed at the borders and can also be deformed to smoothly wrap around the curvature of the target object. To maximize performance AutoModeller Pro fully supports instances and also comes with a multi-threaded Attach-Mode which allows you to quickly convert any generated mesh into a proxy object which you can then use as a painting object to create an even bigger scene. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Kamil Malagowski | Fill My Bookshelves v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €10 |
Description | |||
This commercial MAXScript is made for 3d interior artists to help them with the process of arranging books on shelves. 'Fill my bookshelves' can do this in a number of unique, natural looking ways. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Remus Juncu | RappaTools v3.56 Build 1675 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €29.99 |
Description | |||
RappaTools3 is an advanced modeling toolset for Max that offers a wide range of tools for creating various types of subobject selections as well as a set of modeling tools which will make many tasks in everyday modelling a lot easier. It also has many other features such as 50%/25% Render, Quick Light/Cam select, Toggle maps display in viewport, Random Material/Wirecolor, Make multi material from textures in a folder, and much more. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Clovis Gay | Combine v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €25 |
Description | |||
Combine lets you combine multiple animated meshes into one without losing their animations and deformations. Features include: - Pick multiple source objects, it'll combine them to a new mesh - You can replace the sources with a replacer object which will get the transforms of the sources - There are six re-time functions - A random value which works on top of it - Includes cache tools to easily pointcache the result No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Batuhan Özer | PolySnow v4.2 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $59 |
Description | |||
PolySnow is a commercial MAXScript for creating realistic snow. Just select the objects in your scene and PolySnow does the snow for you! Let the snow fall on your 3D objects and scenes with a click of a button. A variety of parameters lets you get the desired results in every situation. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Kamil Malagowski | Random Master v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €10 |
Description | |||
Random Master is an interactive realtime tool for randomization in Max. With just a few clicks you can create thousands of unique objects. The tool allows you to randomize the following: - Position - Rotation - Scale - Material maps - UVW Mapping gizmo - Keyframes - FFD modifier points - Noise - Selection of objects - Selection of faces/vertices/edges - Material ID No demo version available. 32-bit: Yes 64-bit: Yes |