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Developer / WWW Name / WWW Info Max Versions Price
Vladislav Gavrilov Uniform Spline v2.0.3.1
R2018 R2019 R2020 R2021 R2022 R2023 $42
Description
Uniform Spline is a modifier that does a similar job as Normalize Spline. One of the major differences is that it allows you to retain the original vertices, and it also lets you define exactly how many vertices you want in the spline.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Christophe Blattmann Universal Customizer v1.0.0
R2016 R2017 R2018 R2019 R2020 R2021 R2022 $25
Description
Universal Customizer is a commercial MAXScript that allows you to deform any mesh by using parameters, making it useful for easily customizing repetitive objects in your scene. Basically, your mesh gets converted into a primitive object, however this script doesn't change the number of vertices in your mesh, it only changes the existing vertices position. You can create spinner controls, link them to selected groups of vertices and link them to an action type (Move, Scale, Rotate). One control can manage multiple groups of vertices at the same time, and a vertex can belong to multiple groups of vertices. Once an object type is configured, its data is stored in an external file (.ucf) and it's possible to edit it. An object type is defined by its name and its number of vertices, and the script works with both editable_Mesh and editable_Poly objects.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Wuan Hyu uPVC Window Generator v2.0
R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 $25
Description
This is a commercial MAXScript that efficiently and automatically creates 3D window models in Max. It comes with 16 styles of windows and can be applied flexibly in Archviz projects while saving a lot of time for 3D artists.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Batuhan Özer VdbRemesh v1.01
R2017 R2018 R2019 R2020 R2021 R2022 R2023 $49
Description
VdbRemesh is a C++ multi-threaded, OpenVDB-based modifier plugin for remeshing. It comes with a procedural filter stack that has 10 filters ready to be applied in any order. Since it is a volume based modifier, it works very differently to the traditional surface modifiers. As it is a procedural modifier, you can also add more than one VdbRemesh to an object with different settings. If the adaptivity settings are set to zero, it will only produce quads.

Uses could include smoothing the edges of hard surface cad models, post-processing 3D scans for removing unwanted holes or smoothing out the surface, generating a smooth high poly model from a low-poly model, generating a nice proxy mesh for a high poly model, generating a clean low-poly mesh for a bake operation, generating closed 3D printable meshes from regular surface meshes, exploring new 3D forms without the restriction of topology, making the surface topology uniform ready for a sculpt or a simulation, and much more.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Clovis Gay VECmap Tools v1.04
R2016 R2017 R2018 R2019 R2020 R2021 R2022 €25
Description
VECmap tools is a new toolset to paint and use vector maps inside Max. The tools allow you to paint vector maps directly onto your meshes and use them to drive particles, UV or mesh deformations, Vray Fur and other things as well.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
SCG Studio Vertex Normal Toolkit v1.28
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 $30
Description
This commercial MAXScript is for editing vertex normals. It can calculate normals based on topology, a projection gizmo or projecting normals from another mesh. It uses a layer system that divides the mesh into up to 8 layers, each of which can be calculated independently.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
You can do it! VFX Voxel Creator v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 €5
Description
Voxel Creator allows you to voxelize any type of geometry. It's simple to use and you can either create the voxel grid as geometry (instanced boxes) or a particle system based on mParticles. You have access to all the grids created and you can delete them separately.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Artur Leão Voxel Creator v2014.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 €5
Description
Voxel Creator is a MAXScript that allows you to voxelize any type of geometry. It's simple to use and you can either create the voxel grid as geometry (instanced boxes) or as a particle system based on mParticles. You have access to all the grids created and can delete them separately.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Batuhan Özer Voxel Remesh v1.02
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 $59
Description
Voxel Remesh is a multi-threaded C++, volume-based remeshing plugin. Features include:
- Create closed surfaces from self-intersecting meshes
- Create a high-poly mesh for baking with round edges
- Create a lowpoly mesh from highpoly
- Generate a better topology for 3D scan meshes
- Create level designs
- Create organic meshes in Max
- Create an evenly distributed polygonal mesh for physics simulations
- A dynamesh like workflow

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Bogdan Bogdanovic Voxel Tree v2.0
R2017 R2018 R2019 R2020 R2021 $5
Description
This commercial MAXScript, inspired by Minecraft art, creates new trees made out of boxes. Each tree is different and unique as in nature. Parameters such as Max Height and Branching Chance can be used to tweak the look of the tree.

No demo version available.

32-bit: No
64-bit: Yes

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