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| Author / WWW | Name / Download | Shader Type |
| Holger Schönberger | BA_light v24.02 3.10 MB |
Light |
| Compiled / Description | ||
| 15.09.2009 This light shader allows you to set a colored gradient instead of the default bright to dark falloff. It also has a parameter to speed up area light rendering. | ||
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| Author / WWW | Name / Download | Shader Type |
| Nanhua | NSLib_Skylight v1.0 809 KB |
Light / Emitter |
| Compiled / Description | ||
| 10.10.2010 NSLib_Skylight is a light shader which implements image based lighting (IBL). | ||
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| Author / WWW | Name / Download | Shader Type |
| Nanhua | NSLib_Particle_Flame v1.0 809 KB |
Volume / Light / Emitter |
| Compiled / Description | ||
| 10.10.2010 NSLib_Particle_Flame is a particle volume and light shader. Unlike other volume shaders, NSLib_Particle_Flame doesn't sample the lights, instead it emits light by itself. | ||
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| Author / WWW | Name / Download | Shader Type |
| Pavel Ledin | P_SpotTK v3.4 beta 8 5.17 MB |
Light |
| Compiled / Description | ||
| 14.06.2014 P_SpotTK is a replacement light shader that must be used instead of standard lights when using p_MegaTK. | ||
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| Author / WWW | Name / Download | Shader Type |
| Pavel Ledin | P_PointTK v3.4 beta 8 5.17 MB |
Light |
| Compiled / Description | ||
| 14.06.2014 P_PointTK is a replacement light shader that must be used instead of standard lights when using p_MegaTK. | ||
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| Author / WWW | Name / Download | Shader Type |
| Pavel Ledin | P_DirectTK v3.4 beta 8 5.17 MB |
Light |
| Compiled / Description | ||
| 14.06.2014 P_DirectTK is a replacement light shader that must be used instead of standard lights when using p_MegaTK. | ||