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HABWare | DEM to MAX v6.0 54.6 KB |
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09.10.2003 Used to import Digital Elevation Maps into Max. It supports USGS DEM, VistaPro DEM and GTOPO30 files. It creates an elevation object which allows you to define the detailing. You can also set materials depending on the elevation. |
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HABWare | Moebius v6.0 57.3 KB |
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09.10.2003 A plugin that generates moebius tapes for you. |
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HABWare | Photometer v6.0 38.4 KB |
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09.10.2003 A helper object that allows you to measure the light color at any point in your scene. |
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HABWare | SGI Logo v6.0 33.9 KB |
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09.10.2003 Generates a mesh that looks like the workstation vendors logo. |
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HABWare | Spider v6.0 43.3 KB |
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09.10.2003 Creates spiders webs. |
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HABWare | ToyTrain v6.0 35.6 KB |
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09.10.2003 A system plugin, where you can define trailers following an engine at any given distance. It can also handle push and pull sequences. |
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HABWare | XIdMary v6.0 52 KB |
Object |
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09.10.2003 A stereo camera object and several stereo image compositors. |
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ImmerVision | Panorama Exporter v1.2 1.72 MB |
Object |
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29.03.2005 Panorama Exporter is designed to export panoramas form your 3DS scenes in IVP file format. With the ImmerVision Java Viewer, you will be able to display panoramas of your 3DS scenes without installing special plugins. Every one with a computer (PC or Mac) with a Java Virtual Machine installed will be able to view your panoramas. |
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J. Antonio Amblés | LightMesh v0.9 31.7 KB |
Object |
Compiled / Description | ||
11.02.2005 With this plugin you can turn any object into a light source. This is done by putting a light on every vertex of a mesh. These lights can be omni or free direct and their color will be defined by: 1) the color of the bitmap texture on every vertex. 2) the diffuse color of the material assigned to the object. 3) the color of the object. |
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John Burnett | ForceViewer v10.15.2003 45.7 KB |
Object |
Compiled / Description | ||
25.01.2004 This is a helper object that lets you directly visualize the effects of spacewarps in a scene. |