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51 records match your query.
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Author / WWW Name / Download Plugin Type
AF Video Systems AF Optimize v1.31
341 KB
Modifier
Compiled / Description
08.12.2006

This is basically the standard built-in Optimize modifier with added options for preserving UVW mapping and Vertex Color channels.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
John Burnett BindPoints v4.05.2008
178 KB
Modifier
Compiled / Description
05.04.2008

This is a collection of modifiers that lets you link points on an object to other points, faces, splines, or objects. They can be thought of as weighted Linked XForm modifiers that let you link to any number of sub-object parts of another object. All the modifiers have no properties and essentially no UI. They are entirely operated through a set of MAXScript functions.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Blob Mod v1.2
43.9 KB
Modifier
Compiled / Description
10.02.2010

Blob Mod is a simplistic metaball modifier. Basically at every vertex of a mesh it will place a metaball.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam Blur Vertex Color v1.0
22.2 KB
Modifier
Compiled / Description
22.06.2019

A modifier that blurs the vertex colours (or any mapping channel). This is conceptually much like the blur routine in the Vertex Paint modifier, but as a modifier.

The Max 2009 (and higher) version can convert a stack vertex selection to vertex colours (allowing it to be used as a mask in a material etc.).

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
BlurBeta BlurDecayNoise v1.0
7.06 MB
Modifier
Compiled / Description
18.01.2008

A noise modifier that decays off from its center.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
AnimaTek Int., Inc. Bones Pro v3.0
68.7 MB
Modifier
Compiled / Description
01.04.2008

This third generation, production proven skeletal deformation tool has been used around the world to bring some amazing creatures to life. With this new incarnation, it continues to deliver new and innovative ways to create killer character animation. Based on the same simple workflow as its predecessors, users build and animate a jointed skeleton for their objects, then apply Bones Pro 3 to those objects they want controlled by the bones. But we've also added a host of new features. The biggest is the addition of MetaBones and ParaBones. These powerful extras allow users further control of the deformations of their characters through the use of simple primitive objects that are used as constraints within the skeleton. This means that instead of having to build a complicated skeleton to get hard creases (like an elbow), the user can now insert a new MetaBones object to further control the deformation at the joint.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Di-O-Matic, Inc. Bulge-O-Matic v1.0
22 KB
Modifier
Compiled / Description
18.09.2007

This is an advanced spherify modifier used to project object vertices onto a Sphere. Bulge-O-Matic allows you to do spherify operations on Objects, as well as Sub-Object selections, it also allows you to do negative effects, and per-axis deformations. It brings an attenuation gizmo for more smooth results, as well as full MAXScript support.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Camera Map Animated v1.0
25.7 KB
Modifier
Compiled / Description
13.05.2007

This modifier works exactly like the normal Camera Map modifier that ships with Max except that when the camera is animated the mapping is recomputed.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Carrera v9.0
46.9 KB
Modifier
Compiled / Description
22.05.2007

A modifier that handles self-intersecting splines by breaking them up, or by lifting one segment over the other.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Itoo Software Clone v2.4
306 KB
Modifier
Compiled / Description
28.03.2019

Clone is a modifier used to create replicated objects, similar to the Array tool in Max but parametric.

32-bit: Yes
64-bit: Yes

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