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Author / WWW Name / Download Plugin Type
Image Space Inc. GMT Converter v2.35
5.13 MB
Utility
Compiled / Description
14.08.2006

Allows Max to export scenes and meshes to the *.GMT and *.MAS file formats for use in gMotor 2.0 applications such as the racing simulation rFactor.
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Author / WWW Name / Download Plugin Type
HABWare HMesher v6.0
21.2 KB
Utility
Compiled / Description
09.10.2003

HMESHER allows you to explore a mesh object. You can detach submeshes using the connectivity information in a mesh.
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Author / WWW Name / Download Plugin Type
Johnny Ow IDSelect v2.0b1
5.5 KB
Utility
Compiled / Description
29.10.2003

Select objects based on the Material ID or Object ID.
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Author / WWW Name / Download Plugin Type
BlurBeta LightBoy v2.01
14.5 KB
Utility
Compiled / Description
18.11.2003

Manage scene lighting from a lightboard.
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Author / WWW Name / Download Plugin Type
Scooter MDL Part Swapper v1.1b4
292 KB
Utility
Compiled / Description
04.12.2003

This utility allows you to easily swap parts between templated models for Biowares game Neverwinter Nights.
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. Mechanical Desktop 2006 Object Enabler v1.0
1.16 MB
Utility
Compiled / Description
05.04.2005

The Autodesk Mechanical Desktop 2006 Object Enabler is a freeware application that allows object data created in Autodesk Mechanical Desktop 2006 to be accessed in Max.
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Author / WWW Name / Download Plugin Type
John Ratcliff Mesh Framework v0.1
464 KB
Utility
Compiled / Description
03.10.2006

This is a plugin for performing convex decomposition on complex meshes, which basically breaks the mesh into pieces, simplifies them, and then joins the pieces back together while maintaining convexity.
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Author / WWW Name / Download Plugin Type
Marsel Khadiyev Mir v0.0308
641 KB
Utility
Compiled / Description
09.03.2005

Mir is a Max integration for real-time rigid body dynamics in viewports. Real-time means that you can have it going and work at the same time with Max. Usage is quite simple: all your current scene objects are automatically added and simulated once you make mir active. You can choose to exclude certain objects by making them not live, or make them immovable (ie. unaffected by collisions and forces but still participating).

You can get some sample scenes here.
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Author / WWW Name / Download Plugin Type
Wilfried Wandrey NameSel v1.2
15.8 KB
Utility
Compiled / Description
29.10.2003

This is a utility that allows you to select objects by name, no matter how deeply nested in groups they are.
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Author / WWW Name / Download Plugin Type
Jordi Ros Neon2 Scene Exporter v0.9.2.2
4.56 MB
Utility
Compiled / Description
05.01.2007

Exports Max scenes to the *.N3D file format used by Neon v2, a program for creating live visuals. The plugin exports all geometry, lights, cameras and material names from the current scene, and it must conatin at least one camera to work properly (and some objects of course). Also objects need to be UV mapped and assigned to a material to work properly.

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