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Author / WWW | Name / Download | Plugin Type |
Chris Johnson | CoolPicker v2.04 215 KB |
Utility |
Compiled / Description | ||
26.11.2005 Coolpicker was originally written by Daniel Rind, and has been updated by Chris Johnson. It now works for Max 6, 7 & 8, and supports floating point colors spaces. |
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AFK team | Cornellbox Generator v0.6b 172 KB |
Utility |
Compiled / Description | ||
03.04.2007 This plugin allows you to build arbitrary Cornell box scenes in just a few seconds. The Cornell box is probably the most well known simple test scene for testing global illumination renders. |
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mofo | EnumClass v0.01 36.3 KB |
Utility |
Compiled / Description | ||
28.10.2005 Exposes the class ID of a plugin. Useful for plugin developers. |
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Marsel Khadiyev | EPHERE Scene Manager v1.0 446 KB |
Utility |
Compiled / Description | ||
10.11.2003 This plugin allows you to easily manage objects in a scene through a visual framework. Many advanced procedures such as searching for items and replacing their text have been implemented. Features include: - Dynamic object creation/destruction from inside and outside of SE dialog - Object type distinction by icons and miscellaneous visual components - Linking/unlinking items through drag-and-drop within the tree, or in the viewports - Option of item hierarchy rearrangement to avoid previously degenerate linking operations - Hiding/freezing items by clicking on icons beside them - Searching of items by one or more of the following: text, polygon count, volume (size), color, and order of creation - Replace item text in all items - Shows currently animated objects - Filtering the display of items based on the object types - Extended GUI with in-Max docking abilities - Help and documentation files accessible from inside the plugin |
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Author / WWW | Name / Download | Plugin Type |
Marsel Khadiyev | EPHERE Schematic Material Editor v0.1.4 Alpha 1.13 MB |
Utility |
Compiled / Description | ||
15.03.2004 Schematic Material Editor (SME) is a system that allows the user to easily build and examine Shader trees in Max. The authors want the system to also allow fast and intuitive access to using scripted and expression controllers with shaders, and also make re-use of nodes easier and more evident i.e. to show when nodes are instanced and also show what shaders they are used in. They also want it to work not just with Max shaders, but also with all other third party Max renderers. They will also be adding new fuctionality via new logic and utility nodes. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Exclude v6.0 29.8 KB |
Utility |
Compiled / Description | ||
09.10.2003 Gives you an object-oriented way to set light include/exclude lists. |
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Boomer Labs | Expression Controller Access v1.0 31.1 KB |
Utility |
Compiled / Description | ||
17.04.2004 This plugin provides MAXScript access to expression controllers. Using Expression Controllers can significantly improve the interactive performance of your Max scene compared to using scripted controllers. Now with the power of ExprCtrlOp, you can use MAXScript to create and assign your expression controllers. |
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Author / WWW | Name / Download | Plugin Type |
PineappleWare | FisheyeRender v1.22 112 KB |
Utility |
Compiled / Description | ||
25.05.2007 FisheyeRender is a plugin for rendering dome masters (circular fisheye images) of the scene using the current renderer. It provides an easy and quick way to create accurate equidistant projection images in Max. This free version cannot render animations, the upcoming Pro version can do this. |
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Author / WWW | Name / Download | Plugin Type |
Itoo Software | Glue Tool v2.51 188 KB |
Utility |
Compiled / Description | ||
04.08.2007 This plugin aligns the pivot point of a selection of objects over the surface of a base object. Can also conform a spline over the surface. |
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Author / WWW | Name / Download | Plugin Type |
Itoo Software | Glue Tool v2.7 468 KB |
Utility |
Compiled / Description | ||
12.04.2023 This plugin aligns the pivot point of a selection of objects over the surface of a base object. Can also conform a spline over the surface. |