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Author / WWW Name / Download Plugin Type
Daniel Santana AdvanceNoise Material v1.2.9
68.9 KB
Material
Compiled / Description
20.05.2021

This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet.
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi BerconMaps v3.04
367 KB
Material
Compiled / Description
18.04.2023

This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray).
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Author / WWW Name / Download Plugin Type
BlurBeta Blur Falloff v1.0
2.2 MB
Material
Compiled / Description
19.05.2021

This is basically the original version of the Falloff map that ships with Max
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Author / WWW Name / Download Plugin Type
BlurBeta Blur Gradient v1.06
2.2 MB
Material
Compiled / Description
19.05.2021

A gradient for Max that has gain, center and width settings.
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Author / WWW Name / Download Plugin Type
BlurBeta Blur Matte v1.03
2.2 MB
Material
Compiled / Description
19.05.2021

A modified and extended matte material - supports bumpmaps, etc.
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Author / WWW Name / Download Plugin Type
BlurBeta Blur ONB v1.05
2.2 MB
Material
Compiled / Description
19.05.2021

A different version of the Oren-Nayar-Blinn shader.
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Author / WWW Name / Download Plugin Type
BlurBeta BlurNoise v2.04
2.2 MB
Material
Compiled / Description
19.05.2021

An alternative Noise texture map.
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Author / WWW Name / Download Plugin Type
BlurBeta Camoflage v1.04
2.2 MB
Material
Compiled / Description
19.05.2021

A camoflage texture.
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Author / WWW Name / Download Plugin Type
BlurBeta Cast Shadows Only v1.03
2.2 MB
Material
Compiled / Description
19.05.2021

This material makes the object invisible, but lets it cast shadows. Note: Shadow maps do work, but cannot be tinted.
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Author / WWW Name / Download Plugin Type
Peter Watje Cellular 2D v1.0
25.3 KB
Material
Compiled / Description
27.06.2021

A 2D implementation of the Cellular map so you can see it in the viewports.

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