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Author / WWW | Name / Download | Plugin Type |
Steven Dao | Tessendorf Ocean v1.0 5.59 MB |
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07.05.2014 This is a version of Tessendorf's FFT ocean simulation for Max. The default parameters will produce a calm, rippling ocean surface, increasing the speed produces more turbulent waves. It is animatable by keying the Time parameter, has customizable scale, amplitude, speed, direction and choppiness, the resolution can be specified through length and width segments (like a normal plane), and it automatically generates UV texture coordinates. The source code can be found here. |
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HABWare | ToyTrain v9.0 57.8 KB |
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11.04.2014 A system plugin, where you can define trailers following an engine at any given distance. It can also handle push and pull sequences. |
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Chaos Group | VRayEmbree Helper v1.0 1.15 MB |
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23.06.2012 The VRayEmbree helper is a V-Ray implementation of Intel's Embree raycaster. It is specifically optimized for ray tracing on Intel CPUs and can reduce render times with V-Ray. Speed-ups of up to 30% have been observed in some scenes. This plugin has been compiled against the V-Ray v2.3 SDK and will probably not work with other versions. You need to put it in the 'vrayplugins' folder. |
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Chaos Group | VRayGolaem v0.5 alpha 724 KB |
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10.02.2016 VRayGolaem enables V-Ray in Max to render crowds created in Maya with Golaem Crowd. The advantage of the plugin is that the workflow stays 100% V-Ray native and procedural, which lets you benefit from all V-Ray features and keeps exported files very light. |
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Ruben Mayor / Philippe Jadoul | Wave Generator v0.3 beta 437 KB |
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07.04.2013 This was originally intended to be a commercial tool for generating ocean surfaces with functions such as breaking waves, dynamics, foam and more. Unfortunately, they ran out of time to finish it, and have decided to release the last state of development as an open alpha version. |
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HABWare | XIdMary v9.0 88.9 KB |
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11.04.2014 A stereo camera object and several stereo image compositors. |
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Peter Watje | Zoom Camera v1.0 alpha 191 KB |
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Compiled / Description | ||
14.11.2012 This is a set of tools to help with matching viewport objects against an image plate. It allows you to zoom into a bitmap in the 3D viewport without changing the original camera's perspective. |