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Author / WWW Name / Download Plugin Type
BlurBeta L-System Object v1.0
172 KB
Object
Compiled / Description
25.02.2015

An L-System Object plugin for experimenting with L-Systems. Fractal-like forms are easy to describe with an L-System, and plant models or other natural-looking organic forms are easy to define.
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Author / WWW Name / Download Plugin Type
Adam Wierzchowski SHObject v1.0
97.3 KB
Object
Compiled / Description
14.12.2014

This object uses SH (shell) functions to create spherical harmonics objects.
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Author / WWW Name / Download Plugin Type
Steven Dao iWave Ocean v1.0
5.59 MB
Object
Compiled / Description
07.05.2014

This plugin is based on Jerry Tessendorf's ocean simulation course notes from SIGGRAPH. The plugin supports generating ambient waves on an open ocean; at the heart of the process, they use an FFT to sum many individual waves constructed from a statistical model. It also supports dynamic interaction with collision objects using a convolution kernel over a grid of wave points (Tessendorf's 'iWave' method).

The source code can be found here.
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Author / WWW Name / Download Plugin Type
Steven Dao Tessendorf Ocean v1.0
5.59 MB
Object
Compiled / Description
07.05.2014

This is a version of Tessendorf's FFT ocean simulation for Max. The default parameters will produce a calm, rippling ocean surface, increasing the speed produces more turbulent waves. It is animatable by keying the Time parameter, has customizable scale, amplitude, speed, direction and choppiness, the resolution can be specified through length and width segments (like a normal plane), and it automatically generates UV texture coordinates.

The source code can be found here.
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Author / WWW Name / Download Plugin Type
Steven Dao Diamond Square v1.0
5.59 MB
Object
Compiled / Description
07.05.2014

This plugin generates terrain using the diamond-square algorithm over a grid. It generates UV coordinates covering the grid, it wraps (ie. the left edge of the grid is a continuation of the right edge and the top edge is a continuation of the bottom), and it is iterative.

The source code is available here.
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Sisyphus Software Grass-O-Matic v1.2
455 KB
Object
Compiled / Description
11.04.2014

Grass-O-Matic is a procedural object which generates animated grass or hair. It allows you to individually configure and animate all the major characteristics of its grass geometry, and it also includes a built-in, gust-based wind system.
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Sisyphus Software Proteus v1.1
265 KB
Object
Compiled / Description
11.04.2014

Proteus is a powerful metaball package which includes a full complement of metaprimitives, the Proteus MetaSurface, and a modifier form of Proteus which can turn normal objects into metasurfaces. Proteus offers built-in scaling controls, negative tension capabilities, and color-coded wireframes according to tension.
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Author / WWW Name / Download Plugin Type
HABWare ToyTrain v9.0
57.8 KB
Object
Compiled / Description
11.04.2014

A system plugin, where you can define trailers following an engine at any given distance. It can also handle push and pull sequences.
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HABWare XIdMary v9.0
88.9 KB
Object
Compiled / Description
11.04.2014

A stereo camera object and several stereo image compositors.
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Author / WWW Name / Download Plugin Type
David Baker mr Geometry Shader Object v1.01
271 KB
Object
Compiled / Description
09.04.2014

This plugin is needed if you want to use mental ray geometry shaders in Max.

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