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34 records match your query.
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Author / WWW Name / Download Plugin Type
Thinkbox Software Deadline v10.2.1.0
1.17 GB
Utility
Compiled / Description
12.04.2023

The Deadline render farm management system is a hassle free method to both administer and render on Microsoft Windows-based render farms of all sizes. The following advantages/features, taken together, differentiate Deadline from other 'render queue' and 'render farm management' products:
- Ultra-reliable in operation
- Modern, artist-centric and intuitive user interface
- Excellent support for modern rendering packages
- Extensive job scheduling options
- Administration and auditing
- Integrated remote administration tools
- Remote error reporting
- Cost effective
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Author / WWW Name / Download Plugin Type
Itoo Software Glue Tool v2.7
468 KB
Utility
Compiled / Description
12.04.2023

This plugin aligns the pivot point of a selection of objects over the surface of a base object. Can also conform a spline over the surface.
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Author / WWW Name / Download Plugin Type
Design Connected Ltd. Connecter Max Integration v2.80.69
80.2 MB
Utility
Compiled / Description
01.03.2023

Connecter is an advanced, user-friendly file organizer created specifically for 3D designers and artists. It offers complete integration with Max, giving you instant native previews of your models, access to all of the file data such as Max version, size, etc. and drag and drop functionality. It is also fully integrated with the Designconnected website, giving you access to galleries, descriptions and file details for all of your Designconnected products.
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Author / WWW Name / Download Plugin Type
Lockheed Martin Corp. Prepar3D Modelling Tools v5.3.17.28160
140 MB
Utility
Compiled / Description
19.01.2022

Enables you to create and export assets for use with Prepar3D, a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither PowerStamper v1.0
1.44 MB
Utility
Compiled / Description
06.11.2021

PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository.
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Author / WWW Name / Download Plugin Type
Lukas Cone HavokMax v1.13
876 KB
Utility
Compiled / Description
10.05.2021

This plugin allows you to import and export Havok files.
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SimLab Soft SimLab Composer Integration v11.0
22.5 MB
Utility
Compiled / Description
06.04.2021

The SimLab Composer integration plugin acts as a middle layer between Max and the SimLab Composer app. It allows you to keep an active link for keeping data in sync across Max and SimLab Composer, and gives you the ability to transfer your Max scene to SimLab Composer at anytime during your Max session.
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Author / WWW Name / Download Plugin Type
Hugo Apellido Brushtool v1.028
1.1 MB
Utility
Compiled / Description
11.02.2020

This utility, based on the Q3Radiant Editor brush code, allows you to build meshes for exporting to a Quake 3 map.
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Author / WWW Name / Download Plugin Type
Hugo Apellido XModel Exporter v1.4.5.6
4.8 MB
Utility
Compiled / Description
10.02.2020

Exports static XModel files to the game Call of Duty 4.
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Author / WWW Name / Download Plugin Type
Rotem Shiffman VFB+ v2.81
1.04 MB
Utility
Compiled / Description
15.06.2019

VFB+ (Virtual Frame Buffer) is an advanced frame buffer for Max. It features an intuitive user interface, render history capabilities, a powerful color adjustment engine, a highly customizable frame stamping module and many more features that will help you improve your rendering workflow. Best of all, it all happens right in the VFB, saving you the cumbersome process of cloning multiple frame buffers just to check out changes, or opening your render in external image editing software to test out color adjustment options.

It works with any renderer which uses the Max frame buffer, e.g. Mental Ray, iRay, FinalRender, V-Ray and Corona (when not using their custom VFB).

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