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38 records match your query.
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Author / WWW Name / Download Plugin Type
Peter Watje Object Deform v1.0a
54 KB
Modifier
Compiled / Description
29.10.2012

This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand.
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Author / WWW Name / Download Plugin Type
Peter Watje Remove Dead UVs v1.0
33.2 KB
Modifier
Compiled / Description
24.10.2012

A simple modifier that strips unused texture vertices from a mesh or patch.
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Author / WWW Name / Download Plugin Type
Peter Watje Reverse Spline v1.0
28.9 KB
Modifier
Compiled / Description
24.10.2012

Use this to reverse the order of the vertices in a spline.
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Author / WWW Name / Download Plugin Type
Peter Watje Blob Mod v1.2
48.5 KB
Modifier
Compiled / Description
09.11.2012

Blob Mod is a simplistic metaball modifier. Basically at every vertex of a mesh it will place a metaball.
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Displace v1.2
28.5 KB
Modifier
Compiled / Description
14.11.2012

This plugin works just like the regular Displace modifier, except instead of a gizmo, it uses a particle system to displace the object. It also has basic support for Particle Flow.
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Author / WWW Name / Download Plugin Type
Peter Watje Radial Object Select v1.0
40.8 KB
Modifier
Compiled / Description
15.11.2012

This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used.
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Author / WWW Name / Download Plugin Type
Peter Watje UVW Unwrap+ v1.2
92 KB
Modifier
Compiled / Description
15.11.2012

This is an expansion of the original Max 4 UVW Unwrap modifier to make it more useful for higher poly count models.
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Author / WWW Name / Download Plugin Type
Tom Hudson Greeble v1.6
69.3 KB
Modifier
Compiled / Description
06.07.2012

Greeble creates procedural surface details on your mesh objects and / or selected faces. With it, you can dress up an area of your model with random details or even create an entire landscape, such as the surface of the DeathStar.

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