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52 records match your query.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither Texture Layers v2.0
10.6 MB
Modifier
Compiled / Description
07.11.2021

Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping.

More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Markus Boos CameraMapGemini v0.16 beta
637 KB
Modifier
Compiled / Description
29.11.2011

This is a new camera map modifier that makes your Max projection work more flexible, more stable and easier to manage. It overcomes the limitations of all currently available camera projection modifiers and finally allows you to use projections that no longer rely on having the same resolution and/or image aspect ratio as the rendered output image.

Features include:
- Supports up to 10 individual projections in 1 modifier
- Projection resolution settings are independent from render resolution
- All projections can be toggled on / off individually within the modifier
- Projection camera names are clearly visible in separate scrolling text field
- Projection cameras are directly selectable in the modifier panel
- Acts like a WorldSpace Camera Map modifier (accounts for object / camera transformation)
- Being a regular ObjectSpace modifier, other modifiers still can go on top
- More stable than the Max default Camera Map object space and world space modifiers
- Works properly as an instanced modifier
- All parameters exposed and controllable via MAXScript
- Option to act as an object space modifier so that projections are frozen at a certain frame
- Each projection can have its own map size
- Per pixel rendering supported by custom CameraMapGeminiMap
- Additional controls for projection angle threshold, toggles for projecting on back faces and faces behind the camera

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Marsel Khadiyev EPHERE Hair.Basic v0.5.2
310 KB
Modifier
Compiled / Description
29.06.2010

Hair.Basic, as the name says, is a very basic way of getting hair onto your characters utilizing some traditional tools already in Max with its proprietary functionality. This is currently an early 'alpha' version of the tool and it is neither feature complete nor stable (or optimized), so please use it with that in mind.

Hair basic is compatible with Ornatrix/Hairtrix so owners of that plugin can use its styling and rendering tools to do more with it. However, for anyone else the geometry export should allow rendering with any renderer for now.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Pavel Kuznetsov Object ID v1.0
31.5 KB
Modifier
Compiled / Description
04.05.2009

This is a World Space Modifier which allows you to animate the Object ID's of objects in your scene.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Radial Object Select v1.0
41.6 KB
Modifier
Compiled / Description
19.03.2009

This is almost identical to the Volume Select modifier with a spherical gizmo, except that instead of using a gizmo to determine what gets selected, another object is used.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Remove Dead UVs v1.0
34.3 KB
Modifier
Compiled / Description
19.03.2009

A simple modifier that strips unused texture vertices from a mesh or patch.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Reverse Spline v1.0
29.9 KB
Modifier
Compiled / Description
19.03.2009

Use this to reverse the order of the vertices in a spline.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje UVW Unwrap+ v1.2
86.6 KB
Modifier
Compiled / Description
20.03.2009

This is an expansion of the original Max 4 UVW Unwrap modifier to make it more useful for higher poly count models.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Selection Cache Modifier v1.0a
146 KB
Modifier
Compiled / Description
11.04.2014

This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje Blob Mod v1.2
45.7 KB
Modifier
Compiled / Description
11.02.2010

Blob Mod is a simplistic metaball modifier. Basically at every vertex of a mesh it will place a metaball.

32-bit: Yes
64-bit: Yes

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