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96 records match your query.
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Author / WWW Name / Download Plugin Type
Mark Williams Disperse/Refract v1.0
22.5 KB
Material
Compiled / Description
27.02.2009

This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing.
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Author / WWW Name / Download Plugin Type
Mark Williams Graph v0.9
31.7 KB
Material
Compiled / Description
27.02.2009

This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on.
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Author / WWW Name / Download Plugin Type
Mark Williams Mosaic v1.0
27.8 KB
Material
Compiled / Description
27.02.2009

This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles.
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Author / WWW Name / Download Plugin Type
Mark Williams Pen v1.1
258 KB
Material
Compiled / Description
27.02.2009

This texture plugin allows one object to 'draw' on another. Useful for animations of pens, erasers, etc.
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Author / WWW Name / Download Plugin Type
Mark Williams Scratch v1.2
33 KB
Material
Compiled / Description
26.02.2009

This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map.
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Author / WWW Name / Download Plugin Type
MoPho Games PBRTK v0.2
1.13 MB
Material
Compiled / Description
28.09.2014

PBRTK is a physically-based viewport shader which employs the popular metalness workflow for authoring physically-based content for next-gen game engines such as Unreal Engine 4. It allows you to preview your game art right inside Max in a very close way to how it will appear in the final game engine, complete with albedo, metalness, ao, roughness, and normal maps, with support for diffuse and specular image-based lighting.
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Author / WWW Name / Download Plugin Type
Peter Watje 3D Painter Prototype v1.02
87.3 KB
Material
Compiled / Description
18.03.2009

This is a 3D Painter that lets you paint into a bitmap or vertex colors. The bitmap painter is implemented as a material while the vertex painter is implemented as modifier. Other than that they both have the same painter tools and behave the same way.
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Author / WWW Name / Download Plugin Type
Peter Watje Cellular 2D v1.0
45.7 KB
Material
Compiled / Description
27.02.2009

A 2D implementation of the Cellular map so you can see it in the viewports.
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Author / WWW Name / Download Plugin Type
Peter Watje Texture Map Blender v1.02
23.6 KB
Material
Compiled / Description
19.03.2009

A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value.
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Author / WWW Name / Download Plugin Type
Peter Watje Noise 2D v1.1b
41.1 KB
Material
Compiled / Description
19.03.2009

The same as the Noise map that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports.

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