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101 records match your query.
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Author / WWW Name / Download Plugin Type
Grant Adam MultiIDMap2 v1.0
21.9 KB
Material
Compiled / Description
18.07.2021

This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam ChannelOps Map v0.81b
68 KB
Material
Compiled / Description
24.04.2009

A map that allows individual channel (ie R, G, B, A) control, as well as tinting and colour correction tools. Think Eyeon Fusion - the Boolean tool meets the Colour Corrector node.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Gugila GroundWiz Lite v1.920
36.6 MB
Material
Compiled / Description
18.06.2014

GroundWiz Terrain Map, an easy to use yet powerful procedural 3D terrain map for Max, will bring you much power and control for generating realistic terrain textures. Furthermore, GroundWiz Planter, a mass placement and instancing tool, handles millions of objects in Max. It will help you merge vegetation, rocks and other nature elements and quickly create realistic interactive scenes of nature/landscape. GroundWiz also comes with a Mental Ray shader which enables MR to render the GroundWiz procedural maps.

This Lite version is only free for non-commercial use. To see a list of restrictions compared to the full version, click here.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Patchwork v9.0
64.5 KB
Material
Compiled / Description
02.03.2009

A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Particle Texture v9.0
59.6 KB
Material
Compiled / Description
02.03.2009

Allows you to set the particle color depending on its velocity and size.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Water2 v9.0
102 KB
Material
Compiled / Description
02.03.2009

A procedural texture which creates ripples whenever a particle falls on the objects surface.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare IBitmap v9.0
76.7 KB
Material
Compiled / Description
16.08.2010

An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HI Corp. H3T Material v2.1
2.43 MB
Material
Compiled / Description
02.06.2009

A special material which is used to set attributes when exporting H3T files for use with the Mascot Capsule engine, an implementation of the M3G (Mobile 3D Graphics) API.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Image Space Inc. gMotor 2 Material v2.5
322 MB
Material
Compiled / Description
28.04.2015

The gMotor 2 Material (gMat) is the basic material assigned to every gMotor 2 primitive (triangle strip or triangle list) and is needed when creating models for gMotor 2.0 applications such as the racing simulation rFactor. It supports DirectX Shader Model 1.0 and 2.0, as well as Fixed Function Pixel processing. Each gMat has its own Ambient, Diffuse, and Specular reflectivity colors, as well as a lighting-independent Emissive color for self-illumination effects. Each gMat also supports all alpha blend modes, with global translucency level in addition to any per-pixel translucency from individual texture maps.

The plugins are included in the rFactor 2 Lite Installer.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Image Space Inc. gMotor 2 Texture v2.5
322 MB
Material
Compiled / Description
28.04.2015

The gMotor 2 Texture (gTex) is the basic texture assigned to each stage of a gMotor 2 Material and is needed when creating models for gMotor 2.0 applications such as the racing simulation rFactor. Each gTex as its own settings for MIP mapping, compression, animation, and so on. Supported texture formats are DDS, TGA, BMP, JPG, and PNG.

The plugins are included in the rFactor 2 Lite Installer.

32-bit: Yes
64-bit: No

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