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43 records match your query.
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Author / WWW Name / Download Plugin Type
Peter Watje BlobMesh v1.0a
78.2 KB
Object
Compiled / Description
11.02.2010

This is an enhancement to the shipping BlobMesh compound object. It adds 2 new options: analytic normals and the option to use a 3D texture as an iso surface. These are only available when 'Large Data Set Optimization' is on.

I've made a few changes so that both versions of BlobMesh (the original and this one) can be loaded at the same time. This one appears in Max as BlobMesh2.
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Author / WWW Name / Download Plugin Type
Peter Watje CrossSection Object v1.3b
46.1 KB
Object
Compiled / Description
19.03.2009

CrossSection Object is the object equivalent of the CrossSection Modifier. Basically you create a bunch of splines that you want to use as cross sections. You then create a CrossSection Object and press the Add button, which allows you to select the splines that you want to skin.
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Author / WWW Name / Download Plugin Type
Peter Watje Particle Spline Object v1.02b
35.8 KB
Object
Compiled / Description
21.10.2011

A spline object that uses a particle system as a reference. Basically it draws a spline between all the particles based on their age. This version adds support for Particle Flow.
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Author / WWW Name / Download Plugin Type
Peter Watje Zoom Camera v1.0 alpha
189 KB
Object
Compiled / Description
20.03.2009

This is a set of tools to help with matching viewport objects against an image plate. It allows you to zoom into a bitmap in the 3D viewport without changing the original camera's perspective.
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Author / WWW Name / Download Plugin Type
Philippe Jadoul / 3DSCOOL Lego v5.3 Beta
4.67 MB
Object
Compiled / Description
22.05.2009

This plugin contains a selection of pre-fabricated Lego bricks and plates (24 of each) with an easy-to-use dropdown interface for selecting the different types of brick.
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Author / WWW Name / Download Plugin Type
Philippe Jadoul / 3DSCOOL Wave Generator Beta v0.2
183 KB
Object
Compiled / Description
23.05.2010

This is a beta version of an upcoming commercial plugin for creating ocean waves based on the Tessendorf equations. It is an on-going development which started with the MAXScript version you can find here, and which will include presets, special shaders, foam maps and more.

This free version doesn't allow you to render animated waves, you can only see the animation in the viewport.
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Author / WWW Name / Download Plugin Type
Ruben Mayor / Philippe Jadoul Wave Generator v0.3 beta
437 KB
Object
Compiled / Description
07.04.2013

This was originally intended to be a commercial tool for generating ocean surfaces with functions such as breaking waves, dynamics, foam and more. Unfortunately, they ran out of time to finish it, and have decided to release the last state of development as an open alpha version.
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Author / WWW Name / Download Plugin Type
Sisyphus Software Grass-O-Matic v1.2
454 KB
Object
Compiled / Description
23.02.2009

Grass-O-Matic is a procedural object which generates animated grass or hair. It allows you to individually configure and animate all the major characteristics of its grass geometry, and it also includes a built-in, gust-based wind system.
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Author / WWW Name / Download Plugin Type
Sisyphus Software Proteus v1.1
257 KB
Object
Compiled / Description
23.02.2009

Proteus is a powerful metaball package which includes a full complement of metaprimitives, the Proteus MetaSurface, and a modifier form of Proteus which can turn normal objects into metasurfaces. Proteus offers built-in scaling controls, negative tension capabilities, and color-coded wireframes according to tension.
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Author / WWW Name / Download Plugin Type
Sisyphus Software MaxTrax v2.1
302 KB
Object / Particles
Compiled / Description
09.03.2009

MaxTrax is a mixture of procedural object and particle system for creating tyre tracks, skid marks, or anything else you need to create trails for. It consists of two types of object: MTrack uses particles to create the trails and can be influenced by particle spacewarps, and GTrack, which creates the trails using geometry and can be collapsed to a mesh.

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