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Developer / WWW | Name / WWW Info | Max Versions | Price |
James K | 3ds max UVW Transform v1.0 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | $8 |
Description | |||
This commercial MAXScript enables you to easily scale and move UVW's. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Obaida | Auto Align UVWMap v1.4 |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $5 |
Description | |||
This is a commercial MAXScript for automatically applying a UVW Map modifier depending on the selected edge or longest edge of each face. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
D95Design.com | Auto Material v1.88 |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $18 |
Description | |||
This commercial MAXScript is for quick simple material creation when you load textures into Max, with some cool material functions. This script was originally named Auto Wood, and it was written for Vietnamese architects and designer to work with wood fiberboard materials when concepting in Max. It is used to quickly create simple wood materials from manufacturer's textures, and automatically UV them by the length of the board. It was later renamed to Auto Material because it works find with other materials as well. All the script's UV functions will still be developed for simple fiberboard objects - it can't handle complex Unwrap, so take note of that. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Sergey Smirnov | Auto UVWmap v1.0 |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $7 |
Description | |||
This commercial MAXScript allows you to automatically set the UVWmap to furniture panels. There are options for the direction of verticals, contour lines, frontals, or you can set the direction along the length. There is also a randomization button. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Visuali Studio | AutoFloor UVs v1.0 |
R2016 R2017 R2018 R2019 R2020 R2021 | $9 |
Description | |||
AutoFloor UVs is a commercial MAXScript created to easily map surfaces made up of juxtaposed elements, such as tiles or parquet. It offers a planar mapping that eliminates visible repetitions. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Visuali Studio | AutoMZP Maker v1.0.1 |
R2016 R2017 R2018 R2019 R2020 R2021 | $5 |
Description | |||
AutoMZP Maker is a commercial MAXScript made for creatives who want to focus on their scripts without wasting time building self-installing packages. It offers both a tool for making a complete .mzp package and one for encrypting .ms files only. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Blacksmith3D | Blacksmith3D Pro v7.0.6 |
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 | $229.95 |
Description | |||
Blacksmith3D is a suite of tools for painting textures directly onto a 3D model, and features Alpha Masks, Auto UVMap, Clone Tool, 'touch-up' painting tools and multiple other solutions, as well as allowing easy integration with Max. It offers a large variety of painting and image editing tools, as well as easy to use morphing and bonus modeling tools. Features include: - paint across UV seams as if they didn't exist - paint textures with Alpha Masks (RGBA) - use the Clone Tool for texturing directly to/from the 3D models - auto UV Map objects with a click of a single button (or use existing UV Mapping) - use 'touch-up' painting tool with Smudge and Blur, Hue and Saturation, etc. - use the Soft Selection Tool to paint and morph models in a smooth, organic way - use smooth continuous brush strokes to paint directly on the model with optional tablet support - compatible with most design packages that import/export OBJ files Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Blacksmith3D | Blacksmith3D Standard v7.0.6 |
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 | $129.95 |
Description | |||
Blacksmith3D is a suite of tools for painting textures directly onto a 3D model, and features Alpha Masks, Auto UVMap, Clone Tool, 'touch-up' painting tools and multiple other solutions, as well as allowing easy integration with Max. It offers a large variety of painting and image editing tools, as well as easy to use morphing and bonus modeling tools. Features include: - paint across UV seams as if they didn't exist - paint textures with Alpha Masks (RGBA) - use the Clone Tool for texturing directly to/from the 3D models - auto UV Map objects with a click of a single button (or use existing UV Mapping) - use 'touch-up' painting tool with Smudge and Blur, Hue and Saturation, etc. - use the Soft Selection Tool to paint and morph models in a smooth, organic way - use smooth continuous brush strokes to paint directly on the model with optional tablet support - compatible with most design packages that import/export OBJ files The Standard version has a limited texture resolution (4096x4096) and other minor restrictions compared to the Pro version. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
You can do it! VFX | Channel Shifter v1.0 |
R2013 R2014 R2015 | €5 |
Description | |||
Channel Shifter allows you to quickly shift channels from other maps with just a couple of mouse clicks. Very easy to use, after selecting the map you want to shift the channels, you just have to choose which channel you want to use for RGB and for Alpha and you are done. Extremely useful when you want to create bump maps, opacity maps, masks, etc, in a quick and easy way. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Artur Leão / Daniel Santana | Channel Shifter v1.1.0 |
R2013 R2014 R2015 R2016 | €5 |
Description | |||
Channel Shifter is a texture map that allows you to quickly shift channels from other maps with just a couple of mouse clicks. After selecting the map you want to shift the channels of, you just have to choose which channel you want to use for RGB and for Alpha and you are done. It's extremely useful when you want to create bump maps, opacity maps, masks, etc, in a quick and easy way. It is compatible with the Scanline Renderer, NVIDIA mental ray, V-Ray and Corona. No demo version available. 32-bit: Yes 64-bit: Yes |