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Developer / WWW Name / WWW Info Max Versions Price
Arda Kutlu Domino Rigger v1.0
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 $20
Description
Domino Rigger is a scripted simulation-free interactive domino animation solution. The script rigs any amount of dominoes guided by selected splines, after which you can just use the slider on the master controller to make the domino animation instantly.

Main features include:
- Simple curve-based domino creation using both spline and nurbs curves
- The ability to adjust domino shape (box or chamferbox)
- Dominoes can be unique meshes or instances
- The script can place the dominoes over any custom ground
- Hierarchy option: according to the splines hierarchy, domino branches affect each other
- Allows seperate controllers for each spline or a single controller for all splines
- Easy animation and randomization controls after creation
- You can easily tweak the rotation of dominoes, and change collision and timing
- Various wire coloring tools

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Artur Leão iDevCam v1.51
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 $5.99
Description
iDevCam is an app that allows you to control a camera (actually any object) in Max with your iPhone, iPod or iPad. It enables you to move, rotate or drive cameras in your scene simply by moving and rotating your iDevice, giving your camera a handheld look.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
aXYZ-design.com Anima v5.2.0
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 €279
Description
Anima is a fast stand-alone character animation application developed especially for architects and designers, ideal for quickly and easily creating 3D animations in less time. The motion-editing tools and content make 3D character animation easy and affordable, and enables creative and technical artists to take on demanding animation-intensive projects.

Anima also offers a set of plugins for Max specially designed to import and render a large quantity of 3D human characters, optimizing memory usage and giving you the flexibility to use external renderers such as V-Ray and Mental Ray.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Basefount Technology Animcraft v4.0
R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 ¥2846 per year
Description
Animcraft is a general 3D animation and character library with animation sharing, re-targeting, and editing tools. Its core allows stable motion transfer between any bipedal and some quadrupedal characters based on keyframe and controllers, regardless of the variations in the skeletal hierarchy, rigs, figures, and 3D applications (DCC). Animations can be stored as the visible, manageable, and reusable assets that be used to accelerate your animation production.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
BodyFast BodyFast Rigging Character v0.1
R2010 R2011 R2012 R2013 R2014 R2015 R2016 €33
Description
BodyFast is a commercial MAXScript that allows you to quickly create a rigged character that is ready for motion capture data, as well as a motion-tracking setup for facial animation.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Bogdan Bogdanovic Exploded View Generator v2.0
R2017 R2018 R2019 R2020 R2021 $5
Description
This easy to use commercial MAXScript generates an Exploded View effect by scaling the generated Master Controller (Box Helper). It works on a selection of multiple objects and can also be animated.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Boomer Labs pMorph v1.4
R2018 R2019 R2020 R2021 R2022 R2023 $75
Description
pMorph is a plugin that delivers progressive morphing - the ability to have the animation of a modified object be driven by the selection of frame(s) from the animation of another object.

pMorph has many unique uses that enhance the production pipeline. For example, animating the timing of complex animations, animating an object (or a group of objects) based on external influences, or using the frame specification capability of pMorph to accomplish precise control over your object's timing with ease.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
cebas VISUAL TECHNOLOGY Inc. finalFluid v1.0 SP1
R2021 R2022 R2023 R2024 €395 per year
Description
finalFluid is an NVIDIA GPU-only based dynamic Eulerian fluid simulation system, used to create advanced smoke and fire effects, leveraging a sparse voxel grid within an unbounded simulation domain. finalFluid's solver allocates simulation blocks in a dynamic way, so it uses only memory in active/resident regions of interest. Thanks to its deep integration in Max, finalFluid is able to make use of the wealth of advanced Max animation tools on the market. finalFluid is compatible with most Max tools including standard particle systems and renderers. In addition to the integrated toolset, advanced plug-in tools such as thinkingParticles, finalRender, tyFlow and vray are perfectly integrated with finalFluid.

Major features include:
- 100% NVIDIA-GPU accelerated sparse grid solver
- Real-time workflow right inside of Max
- Movie quality fire and smoke VFX in real-time
- Standard particle support
- Advanced 3rd party particle system support
- Internal and external renderer support via OpenVDB
- Direct volume rendering with finalRender

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
cebas VISUAL TECHNOLOGY Inc. volumeBreaker v1.0 SP3
R2018 R2019 R2020 R2021 €395
Description
volumeBreaker allows you to fracture your mesh objects for use with particle systems such as Thinking Particles or Particle Flow. The output created by volumeBreaker is a standard Max mesh with properly defined mesh elements in it, which can be processed by any Max compatible physics engine or particle system. Further modification of the volume broken mesh with standard Max tools is possible as well.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Chaos Group Phoenix v5.21.00
R2018 R2019 R2020 R2021 R2022 R2023 €350 per year
Description
Phoenix perfectly combines a grid based simulator with outstanding rendering capabilities. In addition to the usual uniform fluid behavior, Phoenix is capable of simulating a whole array of additional processes like pressure decay, thermal radiation cooling and mass-temperature dependence.

Key features include:
- Multi-threaded fluid displacement
- Proper atmospheric blending (requires V-Ray)
- Heat haze (requires V-Ray)
- Solid mode (requires V-Ray)
- Proper GI support with V-Ray
- Shader memory efficiency
- Geometry gizmo for both modes of rendering
- Foam and splashes particle shader
- Render particles as smoke
- Fast physically based simulation core
- Background simulation (doesn't lock the Max UI)
- Support of all standard space warp modifiers
- Wind from movement (both linear and angular)
- Fluid source form pre-simulated surface
- Particle based sources
- MAXScript support
- Extension for liquid simulations
- Turbulence helper
- Analytic scattering mode
- Support of Thinking Particles systems as sources
- Improved multi-threading of the simulation
- Particle export
- Simulation of foam and splashes
- GPU accelerated preview
- ParticleFlow operators
- Procedural texture export
- Particle texture tool
- Playback time scale

Demo version is available here.

32-bit: No
64-bit: Yes

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