MAX News Archive

Archived Plugin News  –  June 2018

Plugin Update: Import / Export

Changes for v1.8 are:
- Adds support for Max 2019
- Registry/installer improvements
- Miscellaneous UI and stability improvements

SuperMesher is available for Max 2015 to 2019 and costs $150. A demo version is available here.

Plugin Update: Renderers

Changes for v2.6.12 are:
- Adds Max support for Thinking Particles
- Fixes a Max bug where visibility/matte properties were ignored for Hair objects
- Fixes a bug where Render View notes were not readable in older versions of Max
- Fixes a Max bug where the new exposure parameter in lights was ignored
- Adds the missing Maya context menu entry for the <LightGroup> tag
- Adds C4D support for the spread parameter to Disc area lights
- Fixes a C4D issue processing the Straight Alpha option in the render settings Save section
- Improves C4D support for the RenderView's Render Info tags
- Fixes a Houdini IPR and render to disk crash updating scenes with 'instancefile' type OBJ nodes
- Addresses several Houdini IPR issues and crashes while updating the AOVs or denoising options
- The Houdini data type parameter is now available for all 'material' type AOVs
- The Houdini puzzle matte and motion vectors AOVs data types are now configured as RGB
- Fixes Houdini's RS RenderView progressive rendering state
- Adds a RenderView context menu to the 'Render Info' format field listing the available tokens
- Fixes another m_DeformationReprojectionPosNrmMOD bug
- Fixes a bug that could cause crashes with deep material ID Cryptomatte
- Fixes an internal string limitation issue that could cause Cryptomatte to assert

Redshift is available for Max 2013 to 2019 and costs $500. A demo version is available here.

Plugin Update: Renderers

Changes for v1.1.1 are:
- Adds support for depth-of-field
- Adds support for clipping planes
- Adds support for camera correction
- Adds support for physical cameras
- Adds support for double-sided materials
- Adds KuaFu RE Setup to automatically generate render elements
- Improves quality of displacement
- Fixes artifacts caused by universal filtering
- Updates documents

Plugin Update: Modelling / Texturing

Changes for v6.0 include:
- Improved compatibility: adds support for Max 2019, V-Ray Next and Arnold
- New libraries and presets: new trees, grass and green walls
- Configurable UI: show/hide rollouts, collapse groups, resize lists and disable pop-ups
- Simplified selection: quad menu option to select all objects used by a Forest Pack object
- Interactive Spline Distribution: distribute items along splines parametrically
- Link items to reference objects: live link items to reference objects
- Scatter using particles: scatter items on PFlow objects
- Overhauled effects: support for multiple effects, maps and curves
- Update Manager: download, manage and update libraries, presets and effects at any time
- Enhanced performance: improved scattering performance by up to 150%
- Enhanced performance: improved stability when using V-Ray in IPR mode
- And much much more... a full list of changes can be found here

Forest Pack Pro is available for Max 2012 to 2019 and costs €220. A demo version is available here.

Plugin Update: Import / Export

Changes for v2.4 are:
- Adds support for animated skeletons
- Adds support for several Max constraints: Position, Orientation and LookAt
- Removes all debug messages that slowed Max due to spamming in the MAXScript Listener
- Adds Auto-Assign Verge3D Params option to the Verge3D menu
- You can now add new puzzles to the library via the right-click menu
- Adds document and body puzzles to the HTML category to access web page DOM elements
- The new body puzzle can change the mouse cursor upon hovering
- Keyboard events can now be captured
- The snap-to-object and distance puzzles were fixed to work with parented objects
- A new set-active-camera puzzle was added to momentarily change the view and controls
- Adds a puzzle for binding an HTML element to a 3D object
- The object selector puzzle is now much faster
- The Google Blockly framework has been updated to the April 2018 version
- Adds the physics module ammo.js to the build folder
- Changes preloader behavior, it now runs with more steps and overall feels smoother
- Adds a checkbox for selecting all files at once to the Network directory interface
- Adds a new AnnotationControl class to the API to help implement custom annotations
- Fixes visibility being incorrectly applied to annotations moving behind the camera
- You can now add your own post-process effects with JavaScript
- Fixes the issue with disappearing of parented outlined objects
- Vertex color map no longer crashes if no vertex color is assigned to the mesh
- Fixes the logo in the app manager and manual layout to better fit various screen resolutions

Verge3D is available for Max 2015 to 2019 and costs $290. A demo version is available here.

Plugin Update: Renderers

Changes for v4.1.0 are:
- Adds support for Max 2019
- Adds the Pencil+ 4 Line Renderer which only processes the drawing of Pencil+ 4 Lines
- Adds the new PLD file format to Pencil+ 4 File Output

Pencil+ is available for Max 2015 to 2019 and costs ¥60,480. A demo version is available here.

Plugin Update: Utilities

Changes for v3.7 are:
- VrayColor / VrayCompTex maps are now baked to bitmaps when converting from V-Ray to Standard
- Fixes Autodesk_Materials not being recognized when converting from Standard materials
- Some code optimization, improvements and minor bug-fixes

V-RayMtl Converter is available for Max 2013 to 2019 and costs $20.

Plugin Update: Texturing

Changes for v2.4.0 are:
- Adds support for Max 2019
- Adds new Texel Density Calculator

Advanced UV Normalizer is available for Max 2010 to 2019 and costs $35.

Plugin Update: Modelling

Changes for v1.0 are:
- Adds support for Max 2019

QuadSphere is available for Max 9 to 2019 and costs $5.

Plugin Update: Utilities

Changes for v9.0.4 are:
- Fixes a Dispatcher issue where you couldn't submit a job through the HTTP REST API
- Reverts the way the Dispatcher parses custom environmental variables

Muster is available for Max 6 to 2019 and costs $85 per node. A demo version is available here.

Plugin Update: Utilities

Changes for v1.68 are:
- Adds a new SetPath dialog
- Adds new Remove Selected Assets function
- Adds new Show Assets with AssetManager function
- Adds new Recent function to the Right Click menu
- Adds stronger overwrite files protection
- Adds new Overwrite window with Replace/Use Existing/Skip/Cancel buttons and Apply to All
- Adds new Browse button functionality
- Drag and drop has been added to all Specify Path edit boxes
- You can now copy selected asset files by drag and drop directly to windows folder
- Adds history to Search in Path
- Adds Resize to Nearest Power of 2 function (256, 512, 1024, 2048 etc)
- Adds support for Tagged Mari Tiles <UDIM>
- Adds support for Mudbox Tiles and the <UVTILE> Tag
- Adds support for XRef files
- Select Objects by selected assets - faster and works also for proxies and lights
- Adds TX files preview functionality
- Adds preview first of tagged files

Bitmap Tracking/Resizing is available for Max 2009 to 2019 and costs $9. A demo version is available here.

Plugin Update: Utilities

Changes for v1.5 are:
- Adds support for VRayOverrideMtl
- Adds support for VRayMtlWrapper
- Adds support for GTA3 material
- Bugfixes based on user input
- Conversion refinement based on user input
- Adds support for Autodesk Checker
- Adds support for Autodesk Gradient
- Adds VR mode to correctly convert to scanline/standard when going to Unity or Unreal
- Adds dispersion override
- Adds subdivs/samples override

Universal Material Converter is available for Max 2014 to 2019 and costs €79.