MAX Plugins.de News Archive

Archived Plugin News  –  October 2011
 

Plugin Update: Post FX

Changes for v1.2 SP1 are:
- Disables the 32-bit workflow option
- Disables the supersampling option
- Adds a memory manager
- Adds multilanguage support
- Adds support for more than 20 changeable objects
- You now get a second license for home computer or laptop

MOTIVA Colimo is available for Max 2008 to 2012 and costs €139. A demo version is available here.


Plugin Update: Import / Export

Changes for v2012.5 are:
- Adds support for Softimage 2012 Advantage Pack
- Softimage FBX plugin now uses the latest FBX library (2012.2)
- Adds FBX support for Maya multi namespace
- Adds the missing Maya / Max documentation link
- Fixes the 'Can't launch browser' installer error
- Fixes enveloped character importing back with wrong values
- Fixes the FBX Namespace
- Fixes a SoftImage 32-bit crash in file import FBX and export


Plugin Update: Modelling

Changes for v1.1 are:
- Adds a mirror option that makes the mesh seams connect nicely together
- Adds a Quad seams option that eliminates all tris and ngons from the seam

Radial Symmetry is available for Max 9 to 2012 and costs €25.


Plugin Update: Import / Export

Changes for v0.2 are:
- Fixes issues with UV mapping
- A simple diffuse shader is now created
- Adds a simple test scene
- Adds a simple batch export script


Plugin Update: Import / Export

Changes for v1.0.0.7 Beta are:
- A few minor bug-fixes


Plugin Update: Utilities

Changes for v1.8.9.21726 are:
- You can now add custom attributes in schematic view (WIP)
- Fixes Treeview sometimes getting 'stuck' in multi-pane mode
- Schematic node text is now correctly position before node is resized
- Some schematic skin improvements (WIP)
- Object groups are no longer auto-closed in tree view if they were manually opened

Zookeeper is available for Max 2009 to 2012 and costs $249. A demo version is available here.


New Plugin: Modelling

Radial Symmetry allows you to model radial structures and see the end result. Situations in which you could use the Radial Symmetry modifier are:
- When modelling anything with a radial structure (eg. rims, tyres, flowers)
- When you what to prototype something circular
- When you want to kit bash something fast

Radial Symmetry is available for Max 9 to 2012 and costs €25.


Plugin Update: Texturing

Changes for v1.10 are:
- Adds support for V-Ray 2.0 and 2.1 (SP)
- You can now write directly to V-Ray ExtraTex Render Element
- The free version now runs up to 30000 pixels for inner occlusion
- Only Streaks and Extreme Features require a license

Rich Dirt is available for Max 2010 to 2012 and costs €59 for a mental ray OR V-Ray license. A combined license for both renderers costs €118. For a limited time you can get a single license for €29 and a combined license for €49. A demo version is available here.


Plugin News: XMesh introduction video...

Bobo has posted a video on the Thinkbox Software blog demonstrating some of the capabilities of their upcoming plugin XMesh, which seems to be a point-cache on steroids, and looks very useful even for non-particle stuff.


Plugin News: GPU doing SSS

RandomControl, SLU have posted a load of images showing physically correct unbiased sub-surface scattering done with the upcoming version of their Arion renderer (v1.5.1). There is no information on a release date, but it will be free to registered v1.0 users.


Plugin Update: Modelling

Changes for v1.04 are:
- Fixes a bug where the spline didn't move the vertices

Smooth Edges is available for Max 9 to 2012 and costs €20.


New Plugin: Modelling

If you are familliar with Work Plane in Autocad, Revit or Modo and want to have a tool like that in Max, then this scripted plugin is what you need. It creates a work plane that automatically adjusts to match the two major axes most closely aligned to the screen axis. When you rotate the Perspective viewport the Work Plane will snap to the dominant plane, XY, XZ or YZ.

Work Plane is available for Max 2009 to 2012 and costs $10.


Plugin Update: Animation

Changes for v2.7 are:
- Rig performance was greatly increased
- Eyelids rig was rebuilt to avoid lid 'jerks' and increase speed
- BonyFace now uses existing bones for the head and neck instead of creating its own
- Fixes some Skin issues (script no longer ruins existing weights)
- The BF toolbar was joined to BonyFace
- Adds a new icon for BonyFace
- Fixes some bugs in the Setup Rig window
- Adds some new Hide buttons in the main window
- Fixes some bugs in the Poses, Face and Selector windows
- Adds some selection buttons to the Poses window
- You can now save poses with a name, based on the name of the selected pose
- Adds some improvements to Grimace mode and the whole Poses window
- Fixes incorrect movement of eyes-target and jaw spline control in Face and Selector windows

BonyFace is available for Max 2008 to 2012 and costs $399. A demo version is available here.


Plugin Update: Utilities

Changes for v0.99.3 Beta are:
- Fixes a problem with reflection glossiness values and multi/sub materials
- Fixes a problem where SolidRocks would forget to restore materials and gamma on launch

SolidRocks is available for Max 9 to 2012 and costs €54. A demo version is available here.


Plugin Update: Utilities

Changes for v11.04 are:
- The Update Catalogue feature now lets you update the Windows Explorer thumbnails
- Catalogues are now completely hidden when hidden files is selected in the preferences
- Exif is now supported for TIFF files
- PDF, PS, EPS, AI (among others) are now read and written through GhostScript
- File descriptions are no longer lost when moving files
- Album synchronisation is now always correctly performed
- Fixes the application sometimes crashing on exit
- Double clicking the top left icon thumbnail now opens the menu with correct entries
- Clicking on the task bar Exit Application menu no longer leads to a crash
- The application no longer locks folders making their deletion impossible
- Fixes 3D Photo Browser sometimes launching several instances
- No more messages are displayed while updating thumbnails
- The application no longer locks up when updating the thumbnails
- Zip thumbnails are now generated at the correct size
- 3DS export no longer crashes when generating UV's
- Max plugins now update meshes when they belong to a hierarchy
- Images with non latin characters can now be read /saved
- Tiff files no longer crash due to some particular exif information
- Polygon Cruncher updated to v9.12

3D Photo Browser for 3D Users is available for Max 6 to 2012 and costs $69. A demo version is available here.


Plugin Update: Utilities

Changes for v1.10 are:
- Adds support for skinned objects
- Adds support for light sources


Plugin Update: Objects / Materials

Changes for v2.02 are:
- Adds support for Max 2012 (32-bit and 64-bit)
- Updates Particle Blend Material v1.1 for Max 2012 (32-bit and 64-bit)
- Updates Particle Material v1.2 for Max 2012 (32-bit and 64-bit)


Plugin Update: Modifiers

Changes for v0.5 are:
- Adds support for Max 2012 (32-bit and 64-bit)


Plugin Update: Import / Export

Changes for v2.0.43 are:
- Adds new Flare3DLoader2 parser (beta)
- Adds animated filter parameters
- Adds Pivot3D.resetTransforms() function
- Adds Device3D.defaultCullFace property
- Adds Frame3D.callback property
- Fixes some issues with directional lights colors
- Fixes the clone methods of Camera3D and Light3D
- Fixes a bug with skinned meshes that have more frames than bones frames
- Fixes issues with new lines when using \n instead of \r in the FLSLCompiler
- Fixes issues with some lights configurations
- Fixes a bug when camera values were changed before scene initialization
- Fixes wrong scene.progress value after event completion
- Fixes a bug in Library3D when loading multiple binary data at the same time
- Scene3D.addChildFromFile now returns a clone when loading the same file multiple times
- Changed internal update/render order to improve performance
- Fixes a bug in Texture3D that caused the particles example to crash

Flare3D is available for Max 2009 to 2012 and costs $496. A demo version is available here.


Plugin Update: Renderers

Changes for v0.3.42 beta are:
- Adds Path Tracing (PT), which is now also the default rendering engine
- Adds skyportals (only works with the PT engine)
- Fixes some bugs with materials having roughness other than 0 or 100


Plugin Update: Objects

Changes for v1.02b are:
- Adds support for Particle Flow

The link above is for the 2012 version, you can get the 2010 / 2011 version here.


Plugin Update: Utilities

Changes for v1.63 are:
- Adds support for Max 2012 (32-bit and 64-bit)


Plugin Update: Render Effects

Changes for v1.0 are:
- Adds support for Max 2012 (32-bit and 64-bit)


New Plugin: Import / Export

Exports meshes from Max to the .mesh format used by the Maratis engine, a portable, simple and visual game development tool designed for artists and developers.


Plugin Update: Utilities

Changes for v6.1.0.292 are:
- Support added for STAR 1200 Augmented Reality System
- Improved performance

maxReality plugin is available for Max 2010 to 2012 and costs $499.99. A demo version is available here.


Plugin Update: Bitmap I/O

Changes for v2.0.0.2 are:
- The plugin now loads true paletted images instead of converting to 24bit
- Files now load faster because the plugin now reads in lines instead of pixels


Plugin Update: Import / Export

Changes for v2012.2 are:
- Texture paths are no longer lost when importing then exporting
- A flag is now set for whether or not a deformer/modifier is active
- Constraints can now be sent from Max-->Maya
- Relative filenames are now supported by the Max plugin
- The camera aim point is now exported from Max
- One Click export now keeps the Timeline start and end
- The exporter can now identify cache type


Plugin Update: Modelling

Changes for v2.2 are:
- Copy / Paste function has been added to the set property tools
- Adds a new utility called 'Key frame maker'
- Adds a new warp function to the surface controller
- A new pattern option in the random controller generates repetitive random values
- New mapping method 'SCALE' has been added to the pattern controller
- Double-clicking a controller in the library now assigns it to the previously selected channel
- The select objects in D1/D2/D3 direction function now works properly
- The surface controller now works in Max 2012
- Surface controller now works on extruded surface with an Edit poly modifier on top
- PARA can now control LOFT and NURBS properties inside the array
- Fixes an error in the make unique function
- Fixes an error in the random controller interface

Parametric Array is available for Max 2009 to 2012 and costs $79.90. A demo version is available here.


Plugin Update: Utilities

Changes for v9.12 are:
- Objects are now updated after optimization, even if they belong to a hierarchy
- Fixes a crash when checking / unchecking optimization checkboxes
- Checking / unchecking optimization checkboxes no longer makes object disapear
- Frozen faces display is no longer incorrect in the viewer
- The toolbar button state is now always updated

Polygon Cruncher is available for Max 6 to 2012 and costs $129. A demo version is available here.


Plugin Update: Connection

Changes for v6.3 are:
- Adds application license usage tracking
- Improved integrated charting performance
- New 'Preview frames' option renders a few frames at high priority
- Delayed retry on failure
- Worker properties and resources are now externally updateable
- Dependency graph improvements
- ARTISTVIEW GUI now available as beta
- Adds in-app submission for C4D

Qube! is available for Max 7 to 2012 and costs $250 (worker license) / $500 (supervisor license). A demo version is available here.


Plugin Update: Import / Export

Changes for v7.0 are:
- Adds support for Max 2012 (32-bit and 64-bit)
- The new Atmosphere System enriches your models with highly realistic weather conditions
- Adds a LUA script engine
- The ODE physics engine has been improved for optimal multi-threaded performance

VR4MAX is available for Max 6 to 2012 and costs €1100. A demo version is available here.


New Plugin: Animation

iDevCam is an app that allows you to control a camera in Max with your iPhone, iPod or iPad. It enables you to move, rotate or drive cameras in your scene simply by moving and rotating your iDevice, giving your camera a handheld look.

iDevCam is available for Max 9 to 2012 and costs $1.99.


Plugin News: R|shaders Core Zero demo version available

Alessandro Cangelosi has made a demo version of his shader collection R|shaders Core Zero v1.0 available. To give people enough time to test the shader collection before the introductory price discount runs out, he is also going to extend the offer to the end of November.

R|shaders Core Zero is available for Max 2009 to 2012 and normally costs $149. If you purchase a license before the end of November, you will only pay the pre-order price of $99. A demo version is available here.


Plugin Update: Import / Export

Changes for v3.1 are:
- Fixes a problem with the imported UV coordinates


Plugin Update: Particles / Animation

Changes for v1.3.37 are:
- glu3D now works in Max 2012 with the new Nitrous viewport system

glu3D is available for Max 8 to 2012 and costs €495. A demo version is available here.


Plugin News: iDevCam to be released soon

Artur Leão has posted some information on his upcoming app which allows you to control a camera in Max using your iPhone / iPod / iPad. iDevCam will be available through the AppStore, and lets you move, rotate or drive cameras in your scene.


Plugin Update: Modifiers

Changes for v0.14 beta are:
- Adds support for Max 2012 (32-bit and 64-bit)
- Files saved with Max 2012 can now be opened in Max 2011 and 2010


Plugin Update: Utilities

Changes for v1.8.8.19977 are:
- Fixes an error after using nested layers, resetting Zookeeper, and resetting / closing Max
- Node scene states now track user properties
- Fixes some issues with systems that have non-North American regions set

Zookeeper is available for Max 2009 to 2012 and costs $249. A demo version is available here.


Plugin Update: Particles / Animation

Changes for v1.0.17 are:
- PWrapper now works in Max 2012 with the new Nitrous viewport system

PWrapper is available for Max 8 to 2012 and costs €295. A demo version is available here.


Plugin Update: Particles / Animation

Changes for Build 6.0.1.0070 are:
- Cameras now update correctly if parented/targeting a cached object
- Fixes odd behaviour in Multijoints in several scenes
- Objects with dynamics no longer lose synchronization when scaled after moving in the timeline
- You can now set the initial state on any frame for Caronte's objects
- Fixes a crash when creating a soft body from a built-in cube with flipped normals
- Fixes the 'Collision side' parameter in the 'Rigid body' tab being enabled when it shouldn't
- RealFlow 3 rigid bodies Dyn Motion is now correctly interpreted on opening
- RealFlow 5 MultiBody Soft Bodies can now be opened with RealFlow 2012
- Fixes a crash when 'Normal facing' is modified and the 'Dynamics' parameter isn't 'No'
- Command Line execution no longer fails due to locale settings
- Fixes a link problem with nodes that are grouped
- Splash_and_foam and wet_and_foam are now exported to the prt files
- Fibers are now affected by the daemons
- The Filter Daemon now works correctly with Binary Loaders as source emitters
- Fixes a problem with objects, groups and exclusive links
- Realflow no longer crashes when manipulating the rigid parameters for a deactivated rigid object
- Fixes a RealFlow crash on Linux platforms when the parameter 'Use detail threshold' is enabled
- Fixes a RealFlow crash during simulation when an animated object enters a kill volume space
- Fixes a RealFlow crash on some Linux distributions when initializing the help system
- Demo and Learning editions have changed their limitations
- Multibody is now placed correctly after reset
- nBinary now has the same frame offset as the BinaryLoader by default
- Object emitter no longer crashes RealFlow if no texture is assigned to the Speed parameter
- Fixes a Realflow crash when manipulating the rigid and soft multibody parameters
- Emitter Rotation no longer accumulates every time a new object is selected
- Fixes a random crash when building a mesh after moving to a cached frame in the time line
- Changing the Standard mesh 'Visible' parameter no longer sets its color to black
- Parented objects transform properly when reading animation from the object /scene animation.sd
- Fixes cloned objects giving wrong results when scrubbing the timeline
- RealFlow no longer crashes with wet maps where the object UV mapping is outside [0.0-1.0]
- Group and Ungroup actions are now undoable
- Trying to undo the creation of a Group node no longer results in an incoherent state
- New Groups now check if the candidate name already exists
- Fixes mouse operations still being available with the viewport disabled
- Fixes SD files sometimes setting the 'Last Editing Frame' in the timeline to zero

RealFlow is available for Max 7 to 2012 and costs €2995. A demo version is available here.


Plugin Update: Import / Export

Changes for v1.0.2 are:
- Adds support for Max 2012 (32-bit and 64-bit)
- Adds support for Trainz Simulator 12


Plugin News: Interesting video of an upcoming plugin

Seigi Sato has posted an interesting video of a plugin he is currently working on. I've got no idea if it will be commercial or not, and there is no information on when to expect it, but it looks like it will be very useful.


Plugin Update: Import / Export

Changes for v3.1 are:
- Adds support for Max 2012 (32-bit and 64-bit)

QTiP Pro is available for Max 9 to 2012 and costs $25. A demo version is available here.


Plugin Update: Modelling

Changes for v1.2.5 are:
- Adds more than 50 new models to the Library:
   - Chainlinks
   - Stone walls
   - Moldings
   - Bridges
   - Handrails
   - Street lights
   - Trusses

RailClone Pro is available for Max 9 to 2012 and costs €180. A demo version is available here.


Plugin Update: Renderers

Changes for v1.3.0.0 are:
- Adds local reflections
- Adds Active Shade support
- Adds support for photometric lights
- There are probably more changes, but that's all I can find at the moment

Atrium Designer 2012 is available for Max 2010 to 2012 and costs €800. A demo version is available here.


Plugin Update: Utilities

Changes for v1.52.21 are:
- Adds the ability to use a custom studio for rendering the models and materials
- Adds the ability to add custom commands to the menu
- Some changes have been made to the Batch Render&Relink tool
- The size of TextureMaps in RealSize mode now shows the correct values
- Fixes an issue with correct placing of objects on the floor in Max 2012
- Fixes an issue with thumbnails being flipped for Max and video files
- Fixes a bug with spinners on some computers

Project Manager is available for Max 2008 to 2012 and costs $60. A demo version is available here.


Plugin Update: Utilities

Changes for v1.11 are:
- Adds support for V-Ray cameras

Max Render Layer is available for Max 9 to 2012 and costs $9.99. A demo version is available here.


Plugin News: R|shaders Core Zero v1.0 shipping

Alessandro Cangelosi has started shipping his shader collection R|shaders Core Zero v1.0. Everyone who bought a pre-order license before October 6th will receive a free copy of the upcoming Deep Ocean shader, due before the end of this year, as well as free updates to R|Shaders up to v2.0

R|shaders Core Zero is available for Max 2009 to 2012 and normally costs $149. If you purchase a license before the end of October, you will only pay the pre-order price of $99.


Plugin Update: Utilities

Changes for v3.01 are:
- Adds support for Max 2012 (32-bit and 64-bit)

At the moment there is no demo version for the 2012 version, the link below is for the 2010 and 2011 versions.

2D+Z is available for Max 2010 to 2012 and costs €359. A demo version is available here.


Plugin Update: Import / Export

Changes for v2.3.18 are:
- Adds support for the composite map
- Adds support for the standard materials' transparency
- Adds support for various ProMaterials (generic, metal, metallic paint, mirror, plastic/vinyl, solid glass)
- Fixes a bug with omni-lights being exported as directional lights

OgreMax is available for Max 8 to 2012 and costs $250. A demo version is available here.


Plugin Update: Modelling

Changes for v3.6.2 are:
- Forest Color->Tint by Element no longer fails when rendering multiple frames in Mental Ray
- Scale map / rotate map / tint map now work properly with 3D textures, including VRayDistanceTex
- Fixes issues with the Detach/Attach procedures

Forest Pack Pro is available for Max 7 to 2012 and costs €180. A demo version is available here.