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Author / WWW | Name / Download | Plugin Type |
Felix Joleanes | Animatable Pivot v1.0.6 61.5 KB |
Controller |
Compiled / Description | ||
14.01.2018 This is a transform controller useful to animate objects around a specific pivot that can be animated. It can be used to animate the translation of objects that have to spin around their corners, for example a box rolling over the surface of the ground or a foot pivoting in the heel and later in the toes. This Controller also has an advantage compared to other kinds of animatable pivot methods: it is animator friendly in terms of pivot editing and keyframe manipulation. |
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Author / WWW | Name / Download | Plugin Type |
Felix Joleanes | IKFK Solver v1.1.5b 107 KB |
Controller |
Compiled / Description | ||
14.01.2018 This is a solver that enables the animator the use of both IK (inverse kinematics) and FK (forward kinematics) in the same hierarchy, making it useful for all kinds of character limbs. The animator can easily switch between the modes using the IKFKBlend value. A value of 0.0 sets the hierarchy in forward kinematics mode, meaning that the movement of each node is inherited to its child. In this mode the animator can easily define arcs of movement. A value of 100 sets the hierarchy to inverse kinematics mode, meaning that the nodes will try to reach the position of the IKGoal helper. In this mode the animator can easily attach the foot or the hands of the character to the ground or other objects. |